A ReShade mask to reduce the appearance of effects that 'bleed' through the HUD. This mask will help the minimap.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Files are provided AS-IS and are made for 1080p.
I cannot guarantee that the scaling will work properly if you're not playing at 1080p or at least have your scaling at 16:9.
If you are playing a game that maintains the hud size/scale no matter what resolution you are on, it *should* work - Like I said, no guarantees though. This game with my mask scales fine at 1440p, but your mileage may vary.
To install and use: 1. Merge the Texture folders in the archive with the active ReShade Textures folder for your game. For me, this is usually *Game Directory*/reshade-shaders/Textures 2. Replace the existing UIMask.png file if asked (You probably will be). 2. To enable, turn on UIMask.fx in ReShade. You need to have UI_MaskTop above the effects you want to be left out, and UIMask_Bottom below them (See the screenshot).