Grounded
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Last updated

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Created by

orax

Uploaded by

0R4X

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Safe to use

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About this mod

This mod enables the "relocate" functionality for certain objects. For example you can relocate the "Zipline Achor" even when it is connected.

Requirements
Permissions and credits
Changelogs
Donations
Usage
Enable/disable the mod by pressing ALT+NUM_1 (ALT + 1 key on the numeric keypad). You can configure these keys in options.lua file.

Installation
UE4SS v3
Steam - Unpack UE4SS archive into (GameInstallDir)\Maine\Binaries\Win64
Windows Store/Xbox Pass (untested version) - Unpack UE4SS archive into (GameInstallDir)\Maine\Binaries\WinGDK
Delete xinput1_3.dll or xinput1_4.dll from an older UE4SS version.
More information: https://docs.ue4ss.com/dev/installation-guide.html (Official Installation Guide)

The mod itself
Download and install RE-UE4SS (see above).
Since UE4SS v1.3.6: Mods that have 'enabled.txt' present in their mod directory are now always loaded regardless of their state in mods.txt. So, you don't need to have a "mods.txt" file if there is an "enabled.txt" file in the mod directory.

Steam - Unpack mod archive into (GameInstallDir)\Maine\Binaries\Win64
Windows Store/Xbox Pass - Unpack mod archive into (GameInstallDir)\Maine\Binaries\WinGDK

Example for Steam with UE4SS v3
(GameInstallDir)\
├─ Maine\
│ ├─ Binaries\
│ │ ├─ Win64\
│ │ │ ├─ Mods\
│ │ │ │ ├─ mods.txt
│ │ │ │ ├─ RelocateMod\
│ │ │ │ │ ├─ Scripts\
│ │ │ │ │ │ ├─ main.lua
│ │ │ │ │ ├─ enabled.txt
│ │ │ │ │ ├─ options.lua
│ │ │ ├─ UE4SS.log
│ │ │ ├─ UE4SS-settings.ini
│ │ │ ├─ dwmapi.dll


Configuration
Mod configuration file: \Mods\RelocateMod\options.lua
It's a Lua file. You can open it with any text editor (Notepad, Notepad++, Visual Studio Code, etc.).
Everything after -- (two hyphens/dashes) is ignored (it's a commentary).

Tips
  • Hot reload the mod
    You can either (see Applying code changes):Reload all mods from the UE4SS GUI Console with the "Restart All Mods" button on the "Console" tab, or, enable "Hot reload" in UE4SS-settings.ini and use the assigned hotkey (Ctrl+R by default) to do the same.You can then reload the mod to quickly test your changes (in options.lua) without needing to restart the game.
  • Debug console
    You can enable the external UE4SS debug console in the UE4SS settings (UE4SS-settings.ini) in the [Debug] section.

Troubleshooting
  • Log file
    You can check tho log file at (GameInstallDir)\Grounded\Maine\Binaries\Win64\UE4SS.log (for the Steam version).

    Credits
    Logo font - Pro Lamina