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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are allowed to use the assets in this file in mods/files that are being sold, for money, on Steam Workshop or other platforms
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File credits
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Donation Points system
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Usage Enable/disable the mod by pressing ALT+NUM_1 (ALT + 1 key on the numeric keypad). You can configure these keys in options.lua file.
Installation UE4SS v3 Steam - Unpack UE4SS archive into (GameInstallDir)\Maine\Binaries\Win64 Windows Store/Xbox Pass (untested version) - Unpack UE4SS archive into (GameInstallDir)\Maine\Binaries\WinGDK Delete xinput1_3.dll or xinput1_4.dll from an older UE4SS version. More information: https://docs.ue4ss.com/dev/installation-guide.html (Official Installation Guide)
The mod itself Download and install RE-UE4SS (see above). Since UE4SS v1.3.6: Mods that have 'enabled.txt' present in their mod directory are now always loaded regardless of their state in mods.txt. So, you don't need to have a "mods.txt" file if there is an "enabled.txt" file in the mod directory.
Steam - Unpack mod archive into (GameInstallDir)\Maine\Binaries\Win64 Windows Store/Xbox Pass - Unpack mod archive into (GameInstallDir)\Maine\Binaries\WinGDK
Configuration Mod configuration file: \Mods\RelocateMod\options.lua It's a Lua file. You can open it with any text editor (Notepad, Notepad++, Visual Studio Code, etc.). Everything after -- (two hyphens/dashes) is ignored (it's a commentary).
Tips
Hot reload the mod You can either (see Applying code changes):Reload all mods from the UE4SS GUI Console with the "Restart All Mods" button on the "Console" tab, or, enable "Hot reload" in UE4SS-settings.ini and use the assigned hotkey (Ctrl+R by default) to do the same.You can then reload the mod to quickly test your changes (in options.lua) without needing to restart the game.
Debug console You can enable the external UE4SS debug console in the UE4SS settings (UE4SS-settings.ini) in the [Debug] section.
Troubleshooting
Log file You can check tho log file at (GameInstallDir)\Grounded\Maine\Binaries\Win64\UE4SS.log (for the Steam version).