Overview
This tool can be used in both Single and Multiplayer in order to spawn items.
Items can be spawned either just by the lobby host, or optionally also by any players, if the lobby host allows so.
Tool features
- Item Spawner: Allows either the host of the game lobby, but optionally also all connected players to spawn game items into their inventories.
- Item Cleanup: A "fix" for massive amount of clumped AntHill food chunks.
Features automated "Collect and Cull" cycles, which detect big amounts of clumped food items inside various "hotspots" on the map, and clean them up. (The game might temporarily freeze when cleaning up MASSIVE number of items from the ground. Just give it some time.) - Class Summon: Internal CheatManager summon command for internal classes. Can summon JuiceBoxes with this! (gl not getting stuck in them).
Works in multiplayer as well. - Debug Helpers: Misc utils for dumping internal classes, item names and data tables, as well as gathering lobby and player info, and displaying information about spawned items.
This is somewhat of a "quick-start guide".
Full documentation is available on GitHub
Getting Started
This tool works both with Singleplayer and Multiplayer.
However, in case of multiplayer lobbies, >> ONLY THE LOBBY HOST << can use this.
The tool is completely open-source.
If you're skeptical, feel free to check out the source code (or ask AI to do so), and/or build it yourself.
GitHub - Source Code
- Download the tool (or build it yourself).
- Extract the archive in a separate folder.
- Start Grounded and load into the game (actual world, not just main menu).
- Run Injector.exe, or inject GroundedMinimal.dll into Maine-Win64-Shipping.exe using your preferred injector.
- A GUI window and command line interpreter will be opened.
GUI
CLI
Item Spawner Usage
Easy and Simple way: using in-game chat
- Tick the 'Global Cheat Mode' option in the GUI.
- Find the internal name of the item you want to spawn
(list on GitHub[github.com], feel free to shoot a PR to populate it, I'm lazy to do so). - Write /spawnitem <item_name> <[item_count]> into the game chat.
For example, in order to spawn a Spicy Coaltana, enter this command into the game chat:/spawnitem KatanaSpicy
To spawn 10 Dandelion Tufts:/spawnitem DandelionPuff 10
Slightly harder, but still super ez way (for host only): using GUI
- Select the player that will receive the item.
- Select the Data Table under which the target item is located. (Most of the time you want the Table_AllItems table.
- Select the target item from the item list.
- Optionally, specify the amount of items to spawn.
- Click the Spawn button.
Hard way (for 1337 h4x0rz): using the CLI
If you're interested, read the documentation on GitHub
Q/A
Q: How is this different than using Universal Unreal Engine 4 Unlocker and using the summon command?
A: Please refer to the following table:

This is not a "dig" at UUU, the tool serves a completely different purpose.
The main limitation of using UUU is that you can't summon in multiplayer.
Q: Can I get banned for using this tool?
A: No, there's no anti-cheat.
Q: My Anti-Virus software detected this as a threat, what do I do?
A: If you downloaded this tool from sources listed in this guide, this is a false positive, and you can ignore it.
Q: How can I trust that?
A: The tool is open-source, you can analyze the source code yourself, or ask AI to do so for you. Additionally, you can compile the tool yourself from source.
Q: I am crashing when using the tool.
A: The tool is a highly-experimental debugging tool, and I don't have experience with Unreal Engine, so this is unfortunately expected (to some degree). To minimize the crashes, limit the usage only to spawning known items.
Q: Why is this being released now, when Grounded 2 is dropping in less than 2 weeks?
A: Good question xD
Disclaimer
Under set configurations, this tool can allow any connected players to EXECUTE CONTROLLED CODE ON YOUR MACHINE.
Only use this tool with people you trust, and only if you understand the risks involved.
Additionally, the tool allows for spawning experimental and unimplemented items, which can potentially break your save files or cause other issues.
It is highly recommended to BACKUP YOUR SAVE FILES before using this tool, especially if you're experimenting with spawning random items.
License
This project is licensed under the GNU General Public License v3.0.
The content of this repository exists purely for educational purposes, and the author is not responsible for any damages caused by this software.
The program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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