Legend of Grimrock

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Created by

Kristofer Tomasch

Uploaded by

akroma222

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About this mod

Decades after The War of Ages, where King Toorum led a final stand against the
dreaded Watchers... the new City of Amadacia prospers and enjoys it's moments peace.
Never, however, will The Northern Realms be free of this horrifying and farseeing
nemesis...

We are finally here, it has taken a year and a half, b

Permissions and credits
Hey Everyone,

Finally version 3.6 is completed!
This will be the last version update as Grimrock 2 is upon us

A very special thanks to all the community and beta testers whom have contributed in any way to this project.
And a special mention to Minmay for all the brilliant rewriting and scripting work, Thank you!!!

I hope you all enjoy the mod

Akroma
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Decades after The War of Ages, where King Toorum led a final stand against the
dreaded Watchers... the new City of Amadacia prospers and enjoys it's moments peace.
Never, however, will The Northern Realms be free of this horrifying and farseeing
nemesis... They lay waste to Amadacia, without warning or mercy... throwing
The Northern Realms into chaos... your team are survivors from a grisly battle, forced
to seek refuge within Amadacia's ruined halls, all that lay ahead is death. How can you
outwit such a terrible foe?? Either way, you must survive!!

We are finally here, it has taken a year and a half, but now all finished!!
Labyrinth of Lies features:

Re-textured and entirely new monsters (with new drops, ranged attacks etc)
Each magic skill holds ~20 spells (spells must be learned by reading scrolls)
Many many rune wands to experiment with - each amplifying different spells
Unarmed fists,knuckles, gloves and claws!
All weapons groups receive plenty of new additions
Specialty Ranger equipment
Specialty Battle Mage equipment
Specialty Assassin equipment
Bone crafting Ritual system - (improve stats and skills with skulls and bones)
Around 270 secrets, 4/5 secret levels, Treasures - rings, canes, coins etc
18 levels - most full map size
Linear game play that progresses into open dungeon scenario
New ingredients and new potions
Most of the wall sets the community has to offer have been utilized and mixed together.
Very challenging boss battles that will have you planning weapons and magic very carefully
Lots of notes, books, scrolls and things to read! - helps with the story line...

Hopefully the community will enjoy this, it is everyone's work woven together :-)
Reach me here or on the Grimrock forum or [email protected]

Thanks all!!
Akroma