A simple technology demonstrator on how exterior levels could be done. (The sky needs a better model, though.)
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A simple technology demonstrator on how exterior levels could be done. (The sky needs a better model, though.)
A new wallset based on the temple is used as a backdrop for the city. The ceiling model has been replaced with a retextured dungeon_floor01.model. In addition to that, the back textures of the alcoves have been replaced with a simple shop layout (2d, because that's all the dimensions you will ever need!)
Thanks go to Almost Human, JohnWordsworth for his great model editor and to the entire Grimrock community!
UPDATE 07.10.2012: There are now some more buildings and even a few (pretty unresponsive) ogre npcs. Enjoy the arena and the temple.
More work will be done, once we have models that could stand in as true npcs.
TUTORIAL on how this level was created: http://www.grimrock.net/forum/viewtopic.php?f=14&t=3427