Do you need some action? exploration? treasures? Doing athletics while carrying tons of items? Toorum Manors is here for you. As a reward, Toorum receive the land near Kartum mountains and decides to build his own keep. Many times has passed, you have to investigate why Toorum did not send any news and report back to the King.
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File credits
Credits: --------
wallset: -------- Deep temple wall set by Daniv Dungeon master wall set by Germanny Frozen temple wall set by Daniv Mine of malan vael wall set, some mine stuffs and script by Phitt Solaris prison wall set by Daniv Some wall from Dark temple wall set by Daniv Southern temple wall set from Merethif Yuleland wall set from Skuggasvzeinn
3d models: ---------- A lock from the Keys And Locks Collection by LordYig Broken temple pillar by Skuggasveinn (What a surprise! Found in the forum while searching another things) Boulder mod from Boulder Projectile by Pat Ferguson Carpet models by Germanny Cozy dungeons by Phitt Custom tapestries by Merethif Desk Object for LoG by Germanny and Buzzj Flooded Dungeon by Skuggasveinn Glass wall by Asteroth6 Glass Walls And Secret Doors by LordYig Grimrock bed by Germanny Dungeon clear ceiling wall set and some modified dark temple wall set with tall pillar, by Komag from the Masterquest (original wall set by Daniv) Ornate pillar by IzaacGizmojunk Some object of Sokoban Boulder by AdrTru wall plaques by John Wordsworth Pipes by soenke c. "warby" seidel (www.tf3dm.com) Endor battlecruiser and justice ship by Herminio Nieves (www.tf3dm.com) Rescue sphere by Mohofoz (www.tf3dm.com) Some 3d object by Odinsballs (industrial machine) custom items: ------------- Black armor set from Pandafox Books and Runebooks mod from Mutman Chitin gloves by Radar6590 Dungeon master custom assets by Germanny One item of the Adventurer Food Supply by LordYig Oriental Weapons Pack by John Wordsworth Laser gun by Germanny Laser gun by Ryeath Greystalk Longsword of Embers by Radar6590 Ranger and lion shield by Merethif Rocket launcher by JohnWordsworth Rocket particle by Maneus Some orb model from the Legacy of Llylgamyn mod by Michael Slack Some stuff from Akroma assets by Akroma222 Throwing hammer from Merethif Thunderbow by Pandafox
Monsters: --------- Beholder monster by Leki Cultist monster by Tursas Dragons monster v1_1 from FrEEsiD Human bowman by Leki Marble Goromorg by Daniv Skeleton warrior blood guard by undeaddemon Soul scavenger by Asteroth6 Swarm by AdrTru
scripts: -------- dx_sky_system(beta) by Diarmuid LOG Framework by JKos Quick Action Bar by John Wordsworth Two script taken from Mine of Malan Vael by Phitt Some scripting tricks by Komag from the Masterquest Useful script repository by Grimrock Community Thanks to all in the forum who have helped me to do some scripts despit I hate scripts and programming things!
Sounds: ------- some! Mine of Malan vael earthquake, volcano, steam and horror sound One sound of the Legacy of Llylgamyn mod by Michael Slack Sounds from http://eng.universal-soundbank.com
Musics: ------- Dark temple, deep dungeon and shining ambient, from Masterquest by Komag Cellar_ambiente from Dungeon Master wall set by Germanny Some musics from Ultima Underworld 1 and 2 by George A. Sanger and Dan Schmidt Dungeon Master firestaff music (Dungeon Master Super NES / Super Famicom version)
Open source musics from the sites: www.nosoapradio.us by DST AKA Night Driver: DarkFuture DarkRoom www.freemusicarchive.org Intouch - Dummy Spinefish - Embrace me Spinefish - My humble tiranny Lee Rosevere - Nearly there metal machine music remix Lee Rosevere – Ice Chimes Lee Rosevere - Red Danube Lee Rosevere – Post Apocalypse Jan Morgenstern - A door opened
www.jamendo.com Grim Shit - Acting out Scourge INTRO by Pal Zoltan Illes Medieval by Miguel Herrero Pride by Miguel Herrero Swashing the buck by Celestial Aeon Project
Pirates of the Caribbean reprise by Keyboardplayer on a Yamaha Tyros 4 keyboard (agreement of his author) https://www.facebook.com/arrangerkeyboardplayer http://www.youtube.com/watch?v=AZXlxuSWieI
Misc: ----- GMT and atlas tool kit by JohnWordsworth LoG GUI QuestJournal by msyblade Gimp Audacity Quick action bar by JohnWordsworth Some particles by DesperateGames English correction by Minmay Some item scripting help by Isaac and Minmay ------------------------------------------------------------------------------------------------------------------ Special thanks to: LoG team, grim rock nexus, all Grimrock community forum for helpful "how to do", to all 3D/modders who make so nice mods and stuffs for others. -----------------------------
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Long time ago, Toorum, the legendary battlemage, built his own keep in the Kartum valley with the help of King Ageral, near the border of the great Theareonan Empire. You are a group of adventurers, mandated by the King, to investigate why Toorum didn't send any news since months. You will explore Toorum's manor, built on an old mine site and goes into the depths of the mountain. Mines, temples, ancient ruins, take some good shoes to fulfill your mission. Bring back Toorum, kill any hostiles, stay alive and report back to the King.
A full story mod, with lot of custom items (because I like carrying in my bag, 6 axes, 5 maces, 7 swords, 10 bows, 200 arrows and lots of food, I'm an athlete, oh yeah!), new treasures, 7 majors weapons for various skills (swords, axes, maces, throwing weapons, assassination, spellcraft and unarmed skills), custom musics, custom sounds, one powerful armor set, 54 levels (count in the editor, but 10 of them are not levels), 2 endings possible, a short gameplay (more than 20 lvls) and a long one with boss fight (54 lvls), mix between exploration, puzzles and combat.
For "beginner" players, please start the mod with easy difficulty and import a 5th level party (at least) or you may expect hardest fights.
For "advanced" player, please start the mod in normal difficulty, with a level 1 party.
If you get stuck or have any questions, please ask here: http://www.grimrock.net/forum/viewtopic.php?f=14&t=5505