Legend of Grimrock
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-- Oriental Weapons Pack for Legend of Grimrock
--
-- Version: 0.4.1
-- Author: John Wordsworth
-- Date: 6 August 2013
-- Website: http://www.johnwordsworth.com
-- Download Url: http://grimrock.nexusmods.com/mods/280/
--
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Introduction
------------

This pack is a growing collection of oriental-styled weapons intended for use
in Legend of Grimrock mods. You are free to use these weapons in your own
dungeons as you see fit. It would be appreciated if you left a thank-you if
you do use them however.

Note that these items were created as a learning experience, both with MODO
and just with 3D modelling in general. It is likely that the models I create
later will be better than those I create to start with. If you would like me
to revise any items or have any suggestions/feedback, I would love to hear
from you.


Usage
-----

In order to use these items in your own dungeon, there are just a few steps
to follow, as outlined below:

1. Unzip the latest Oriental Weapons.zip file.

2. Copy the oriental_weapons subfolder to your mod_assets folder, your
directory structure should now look like this:
/mod_assets/oriental_weapons/

3. Add the following lines to your dungeons init script which resides
in the file mod_assets/scripts/init.lua

-- Import Oriental Weapons
import "mod_assets/oriental_weapons/oriental_weapons.lua"
-- Oriental Weapons End

4. Now you must the oriental weapons script entity in your dungeon.
Create a new script_entity anywhere in your dungeon (I use the top left
corner of level 1). Your new script entity should be called 'ow_script' and
then you just copy and paste the contents of the file ow_script.lua in this
package into that entity.

5. Reload your project in the dungeon editor if it was open. Note that all
items and objects in this pack start with 'ow_', so just typing that into
the asset filter will show you all available items from this pack.


Contents
--------

Items

ow_kunai: A throwing knife alternative that is intended to be provided around
the same time as shuriken. They do just a tiny bit more than throwing knife
damage, but are faster.

ow_katana: More damaging and slightly faster than the cutlass. Faster, but not
quite as damaging as the Sword of Nex. Approximately the same level of weapon
as the Sword of Nex.

ow_wakizashi: A smaller blade which is less powerful than the Katana. However,
as an incentive to keep it later on, if equipped alongside a Katana, the weilder
gets a bonus to evasion equal to 3 + ceil(sword skill / 4).

ow_naginata: Reach weapon which is essentially a katana blade on a wooden
shaft. Very similar to the legionary spear, but does 15 damage instead of
only 10. Cooldown is 4.8 seconds versus the spear's 5.0 seconds.

ow_nunchaku: Very fast weapon which requires 4 skill in unarmed to use. Does
about the same damage as the fist dagger, but is slightly faster.

ow_quarterstaff: Okay, not really oriental. Proper bo-staff might be added
later. Fast but relatively low damage weapon intended for use with the
'staves' skill. Adds 3 + ceil(staves skill / 4) evasion when weilded and so
provides a defensive bonus for mages weilding this weapon.

ow_three_section_staff: A sanjiegun or coiling dragon staff is a fast weapon
which requires 8 skill in unarmed to use. Does a bit more damage than the
Nunchaku.

ow_egg_shell_fire/poison/shock/frost: Four different egg shell bombs which
are hollowed out egg shells containing a magical concoction of chemicals.
These are intended to be used as weaker versions of the standard bombs, so
that you can give them out a bit earlier in the game and with a higher
frequency. They are about 66% as effective as the standard bombs.



Objects

ow_wall_staff_rack: The LoG wall hooks turned into an alcove that will only
accept a single staff, spear or other pole-arm.

ow_wall_staff_rack_high / ow_wall_staff_rack_low: Translated versions of the
wall staff rack so that you can place 3 weapons on a single piece of wall.


Change Log
----------

0.4.1: Added three section staff. Tweaked a few other values. Made
quarterstaff a reach weapon.

0.4.0: Changed install process: You must now also create a script entity
called ow_script and paste the provided script into your dungeon!
Added a Wakizashi. If you wield both the Wakizashi and the Katana
you get an evasion bonus. Added 4 egg shell bombs (Fire, Ice, Poison,
Shock) which are basically weaker versions of the standard bombs.
Quarterstaff now uses the staves skill and gives an evasion bonus
of 3 + (Staves Skill / 4). Makes this a defensive item for mages.
Fixed bug where wall hooks would not accept a quarterstaff.

0.3.0: Added naginata reach weapon. Fixed a bug with the nunchaku (they are
now actually usable!). Fixed a bug with the wall staff rack so that
it now only accepts the quarterstaff, katana, naginata and spear.

0.2.0: Added katana and nunchaku. Balanced the quarterstaff a little.