Legend of Grimrock
0 of 0

File information

Last updated

Original upload

Created by

Drakkan

Uploaded by

Drakkan1

Virus scan

Safe to use

Tags for this mod

17 comments

  1. jellymould1
    jellymould1
    • member
    • 0 kudos
    I have the same problem.
    half of my mods work & half dont.
    I have the latest patch & re installed Dx9 and the redistribution exe but i still have the same problem??
    HELP
  2. iegor
    iegor
    • member
    • 0 kudos
    [string "Grimrock.lua"]:0: corrupted or incomplete data (Z_DATA_ERROR)
    stack traceback:
    [C]: in function 'load'
    [string "Grimrock.lua"]: in function 'defineMaterial'
    mod_assets/scripts/high_temple_materials.lua:38: in main chunk
    [string "Dungeon.lua"]: in function 'import'
    mod_assets/scripts/wall_sets.lua:3: in main chunk
    [string "Dungeon.lua"]: in function 'import'
    mod_assets/scripts/init.lua:16: in main chunk
    [string "Dungeon.lua"]: in function 'loadInitFile'
    [string "GameMode.lua"]: in function 'loadDungeon'
    [string "GameMode.lua"]: in function 'newGame'
    [string "GameMode.lua"]: in function 'completionFunc'
    [string "CinematicMode.lua"]: in function 'update'
    [string "Grimrock.lua"]: in function 'display'
    [string "Grimrock.lua"]: in main chunk
  3. Manterrocher
    Manterrocher
    • premium
    • 0 kudos
    How can i make these second floors?? I mean the high of wall...
    And where to get the snow?
  4. Dolizoss
    Dolizoss
    • member
    • 1 kudos
    At first I was truly impressed by your work. Environments were looking great, the spell learning mechanic and scribing spell scrolls were absolutely amazing. I LOVED characters banter and the messages. The monsters were refreshing, even when they were only retextured. However, some things left me raging. For example: temple underground level 1. I got stuck in that place for good. I had to bypass this place by importing a team with a mage that had 50 points into fire, so that he was immune to the button trap. After that, some riddles (fortunately optional) left me completely clueless about what to do. Also, many puzzles were extremely unfair - even the slightest mistake made my whole team instantly die. A good example would be "listen to the dead" on which I am stuck now, I noticed that it kills my team when the sounds are playing, but the pause is too short to reach the crystal, unless this was supposed to be beaten with Toorum, because I don't see another way. Another thing - the water orbs. Do they even do anything outside allowing the team to proceed at one point? If the answer is "no", then why they appear so many times afterwards, to the point when some monsters drop them upon death? Unfortunately these things took most of the pleasure from playing this custom dungeon. I can see how much work was put into it and I respect that. This is the reason why I endorse it, even though I rage so much because of it.
  5. glintspear
    glintspear
    • supporter
    • 0 kudos
    Thank you so much for an immensely enjoyable adventure, filled with all the joys of the original as well as tons of extra innovation and flair. Your puzzles were excellently thought out, creative, challenging and most of all fair; I never found them illogical or random. There were also some extremely memorable fights. The balance of food was excellent - I was always relieved to find food, often just in time. Not really a criticism - but I do wish there were more arrows/ bolts in the game/ with most of the mods out there (especially when my archer gets to shoot double). Minor quibble.

    Thank you for all the time and effort you put into creating this; I sincerely hope you will put your talents to creating new mods in the future.
  6. TUNES
    TUNES
    • member
    • 0 kudos
    The dunegon enviroment certainly reminded me of the old eob style. Ticked all my boxes and didn't dissapoint, the exploring point is very in depth a lot of the puzzles are basic go back and forth find the missing parts but the wall riddles do make the brain tick on many an occasion.
  7. MikeNomad
    MikeNomad
    • member
    • 0 kudos
    Version 3 not uploaded yet?
    1. Drakkan1
      Drakkan1
      • member
      • 1 kudos
      already uploaded. probably final version. Enjoy
  8. IgorPoulpupov
    IgorPoulpupov
    • member
    • 1 kudos
    Just finished it (version 1.0). The community graphic stuff looks very good, the overall atmosphere is very good, there surely are good ideas, but most of the "riddles" are quite boring. You simply spend half of your time loading because traps mean instant death, they can only be detected by going in and then reload, and when you do something wrong in a riddle, you most of the time immediatly die instead of falling in a pit or whatever. It killed my pleasure and made me quit playing several times. It's a pity because it could easily have been one of the best mods here. Endorsed anyway.
  9. r3dshift
    r3dshift
    • member
    • 0 kudos
    Try re-downloading the file, it should help. Also, use 7-zip instead of obsolete WinRAR.
  10. Divinefallacy
    Divinefallacy
    • member
    • 0 kudos
    I can't get this mod to work manually or with the nexus manager. It says that the file is corrupted/unknown with win-rar, and read-only with the Nexus manager.