Hey guys, thanks for the comments. The big room is solvable currently (you can see the spoiler in the mod topic on the grimrock forum if you want to progress http://www.grimrock.net/forum/viewtopic.php?f=14&t=4192). However, the solution turned out to be a little more obtuse than I intended. I will be pushing out an update in the next few days that addresses this, along with a few bug fixes.
He posted a solution on grimrock modding forum, where i asked the same question. After that tho, a ghost archer pops, and after 10min of fighting him i gave up, is he supposed to be kited away or so?
Great work Billick. I love the puzzles you have put in every dungeon, but in level 7 there is a huge room with 3 iron doors and no way (for me) to open them. I changed the levers in the long corridor around that room, but the doors don´t open. Is there any hint to solve my problem?
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After that tho, a ghost archer pops, and after 10min of fighting him i gave up, is he supposed to be kited away or so?
I love the puzzles you have put in every dungeon, but in level 7 there is a huge room with 3 iron doors and no way (for me) to open them. I changed the levers in the long corridor around that room, but the doors don´t open. Is there any hint to solve my problem?