Legend of Grimrock

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About this mod

Big dungeon for a new party. 9 levels, about 10 hours of gameplay.

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After a powerful explosion deep in the crystal mines of Al-Ator, a group of slaves found themselves caved in an ancient dungeon of unknown origin.
What will they find in the darkness below - their freedom or their doom?

Dungeon for a new party.

Current version: 1.3

- 9 big levels, full of secrets, riddles and traps (9-12 hours of gameplay)
- Each level has it's own atmosphere and story
- Some new kind of puzzles
- All spell runes has been changed, you'll need to find a scroll to cast properly
- Upgraded alchemy: new formulas, elixirs and ingredients
- Bunch of new items and some rebalance of an old ones (inspect your finds!)
- Resting will increase your hunger, use it wisely
- Some new visual effects

Implemented several user-made assets:
- High elf and dark elf temples by Daniv
- Shields and Gobelins by Merethif
- Cozy dungeon asset by Phitt
- Custom slime by Neikun
- Impaled skeletons by Skuggasveinn

Intro/outro music by Evgeny Gulyugin
Text editing by Akroma

Have a nice adventuring!

P.S. It is quite challenging for unexperienced players, so, if you don't like a hard fights, picking an easy difficulty might be a right choise.
Warning: it is nearly impossible to finish mod without an automap (oldschool mode).