Story-driven 8-level dungeon with nice puzzles and an epic boss fight.
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Changelogs
Version v1.12
Improved framerate for several puzzles
Version 1.11
Solved ogre-aggro bug at slow-performance pc's
Increased performance in several areas by changing lighting
(hopefully) solved bug spawning characters with 0 hp
fix on using images (for compatibility mac)
Version 1.10
Even more typo's fixed. The mod is now 'gramatically more correct'. (Thanks bazzietuk!)
Added hint in 'weighty' puzzle
Earthquake is little more intense now
Moved teleporter in a pit to prevent you falling into it right away
Version 1.09
dded hint to the 'dragon pit' puzzle
Drops into pits no longer result in death (unless your health is low)
Fixed a lot of typo's
Version 1.08
Fixed crash when throwing items on some altars
Clarified the preferred order of rooms after prophet test
Fixed issue when not taking preferred order
Version 1.07
Restore party order at every move as intended in the story
Version 1.06
Added hint in prison (place where some players got stuck and needed a bit of help)
Version 1.05
Secrets actually count as secrets in the statistics screen
Fixed bug in aborting and restarting the "gaze" puzzle
Sheola stops repeating herself over and over again near some stairs
Awarded experience at some extra points of the storyline
Version 1.04
Exchanged several spawned lights for static lights
Corrected more typo's (probably not for the last time)
Fixed endless loop at prophet test
Added (not so) subtle hint to save at certain point
Version 1.03
Making a mistake in the first puzzle does not result in instant death anymore
Giving a wrong answer in 'quiz' puzzle does not result in instant death anymore
Version 1.02
Used light as hint at 'teleport room' puzzle
Hid a certain trap door (can't tell which one without spoiling the storyline)
Fixes several bugs in dialogues
You and your friends gather at the end of the day in the local inn. The evening is uneventfull, untill you run out of wine and go get some from the wine merchant's basement...
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This dungeon features an engaging storyline with unexpected twists and turns. It contains 8(+) levels to explore filled with puzzles and monsters that try to stop you.
Be sure to look for hidden switches and secret doors, because you will need all the help you can get in the epic fight at the end of the storyline.
It is possible to complete this dungeon within 2 hours, but take your time, explore and enjoy the story.
Give this dungeon a try and don't forget to rate it when you're done.
Warning: Don't bother to make or import a party. Because of the story the characters in this mod are set.
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This is my first ever mod-project. If you come across a bug, suggest an improvement or want more info about this dungeon, please leave a message at the steam or grimrock forums.
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Thanks to 'Almost Human' for the great game and editor, 'John Wordsworth' for the Grimrock Model Toolkit, and 'Imageline' for FL Studio to make the music.
Also thanks to 'Solitary Drake' for using my mod in his youtube channel, despite some bugs (which almost all have been resolved). Be sure to check out his channel!
Finally thanks to the great Grimrock community, especially the people helping me to improve this mod: thanks 'Adrageron', 'Komag', 'Bazzietuk' and 'Hey, boots!'!