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3jiou

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3jiou

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About this mod

This is a reworked version of my Cataclysm mod, which includes 3 new masteries, tons of new items and blueprints, affixes for epic and legendary items, and more.

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This is my new mod that I'm working on. It's playable, but in an early stage of development, many classes, skills, items, etc are not added yet. I planned to release it after the new DLC, but due to techical problems I'm uploading it in its current state to demonstrate the mod and ask for your support.


New classes


Stalker
Maleficar
Thaumaturge
Grove Keeper

Skills and Leveling

The player gains 5 skill points at level 2, 4 skill points at level 3, the rest is the same as vanilla.
I tried to organize skills and modifiers differently that in vanilla. When the player picks a custom class, there are 2 passive skills on the bottom left corner of the skills window that will unlock corresponding active/passive skills. Each active skill from your specialization has 4 modifiers that will affect the base skill, empovering it, providing additional effects, or changing it in any other way. All passive and active specialization skills gain additional effects at ranks 10 and 20. There are also 2 active skills that require both key skills to unlock and gain additional effects at each 5th rank.

Gameplay changes

Regular mobs, champions, and heroes density dynamically changes from x1 to x2. Their loot tables are unchanged to avoid conflicts when Crate adds new items. Instead, heroes, champions, bosses, and rarely regular mobs, will drop a new item called Mysterious Locker, which in turn drops various items when you use it, such as crafting materials, augments, custom components and blueprints, and items with affixes for newly added classes.

Bosses and heroes drop special reagents that can be used to craft unique items, or can be exchanged at Alex in Devil's Crossing for random powerful items.

Devil's Crossing quartermaster offers multiple components to enhance custom masteries.

Stephen Skinner offers various epic and legendary items after you complete Family Crisis quest.

I'll be adding more info as time permits...

Installation

Extract somewhere and move 'apocalypse' folder to .../Grim Dawn/mods/, launch Grim Dawn, click Custom Game and select apocalypse ~ world001.map, create a new character and have fun.

Ashes of Malmouth is required to play this mod.


Contacts

Have a question or suggestion? Join Apocalypse Discord server.

Special thanks to contributors:

Kristensen (Discord)
Schatten (Discord)
graffin (Discord)
Lestatdark (Discord)
kendar667 (Nexus)
Michael Grant (?)

Credits:

Alexander Ossipov
Epic Senses
Miguel Johnson
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