A ReShade mask to reduce the appearance of effects that 'bleed' through the HUD. This mask will help the entire hotbar and healthbar area and the minimap.
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Files are provided AS-IS and are primarily made for 1080p (and 1440x900).
The 1440x900 version is semi-incomplete and have also included a version of the 1080p mask with a fade in the top 3rd as a simple way of reducing AO bleeding through fog. These two files are included at the end of the folder structure, simply rename them to UIMask.png to use them and delete or rename the original UIMask.png.
I cannot guarantee that the scaling will work properly if you're not playing at 1080p.
If you are playing a game that maintains the hud size/scale no matter what resolution you are on, it *should* work - Like I said, no guarantees though.
To install and use: 1. Merge the Texture folders in the archive with the active ReShade Textures folder for your game. For me, this is usually *Game Directory*/reshade-shaders/Textures 2. Replace the existing UIMask.png file if asked (You probably will be). 2. To enable, turn on UIMask.fx in ReShade. You need to have UI_MaskTop above the effects you want to be left out, and UIMask_Bottom below them (See the screenshot).