Grim Dawn

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Avalonica

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Avalonica

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27 comments

  1. Ciempus
    Ciempus
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    Please update this mods, its really awesome to be abandoned. 🤓
  2. Nick1012
    Nick1012
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    Does it compatible with vanilla necromancy overhaul?
  3. Elhazzared
    Elhazzared
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    Hello, I've got this mod but something doesn't seems right with it.

    In the Necromancer tree the skill "Call of the Grave" literally does nothing, it has no bonus whatsoever attached to it so it creates a dead skill.

    In a different manner, "Undead Legion" only seems to give extra skeletons with the first point however without a lot of gear to keep bringing this skill to higher levels I can't confirm if with enough investment it will give more or not making the player unsure of whether this became a 1 skill point investment or needs more to get it to the perfect spot where it gets a second skeleton number increase.

    There may be other cases like this where something just doersn't gives a bonus at all or whether further investment is worth it or not but acording to the description of the basic form all it should do is increase number of summons and remove the timer limits on pets.

    EDIT: Sigil of Consumption also does nothing.
    1. endersblade
      endersblade
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      I haven't looked at the patch notes, but 1.2 did a huge update on just about everything.  It's very possible this mod isn't compatible anymore.
    2. Elhazzared
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      This post was made before the 1.2 patch so the issue was already there prior to the 1.2 patch which may or may not be affecting things even more now.
    3. Nollauno
      Nollauno
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      Does this mod need to be updated for 1.2 then?
    4. Elhazzared
      Elhazzared
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      I haven't tried using it in 1.2 since it either wasn't working right before it or at least it doesn't has a proper list of the changes it does because losing Call of the Grave is a huge chunk of damage gone. Granted you have more minions and you have many other bonus more than make up for it but it still feels rather iffy having skills that are entirely dead and unpredictable changes like undead legion.

      Perhaps it works better for shaman + occultist but again, not sure if it is actually changing anything in those other than just adding more summons/making minions permanent. On top of that a bunch of skills were altered in 1.2 so I'm not entirely sure how it would change things.
  4. Murinscurse
    Murinscurse
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    this my 1st time playing the game in custom mode and this is the best mod for a summoner thanks a ton i'm having a blast lol
  5. sputrajj
    sputrajj
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    Thanks alot this is fun
  6. TR59
    TR59
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    Is there any way to stop high level undead from spawning as soon as I get the skeletons spell?
  7. VieniSu
    VieniSu
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    More of a question ...are these up to date ?  .. I'm new to this kind of stuff and I cant tell if they are working, thank you
  8. kriskmin
    kriskmin
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    Absolutely game-breaking mod. But fun. Enjoy
  9. WayneTheSer
    WayneTheSer
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    I wonder if anyone can make a Petpatch + mod density increase maxed? I like mob wars. 
  10. sunoflife
    sunoflife
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    Hi. Can you please create a mod that makes only Wind Devil permanent? Thanks.