Grim Dawn

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Avalonica

Uploaded by

Avalonica

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About this mod

Do you want more pets? Do you want the temporary pets turned into permanent ones? Do you want non-pet summons to last longer? Then I think this mod might be for you!

Permissions and credits
Hello, as a player I always pick the pet-class first regardless of game. With Grim Dawn I wanted more "pets" while I lazy back and enjoy the show (like president Joe Biden). The mod might look simple at first but was actually very hard to put together.

Mod should be compatible with all game versions.


Side-note, if you play Wolcen: Lords of Mayhem I strongly recommend my mod (also called) "Pet Patch" for that game.





Install instructions
1. To install just go to your Grim Dawn folder and unpack the mod in your "mods" folder i.e. Grim Dawn\mods
2. To actually "use the mod" in-game do as follows:
3. Start the game > Main Campaign > Custom Game > petpatch (accept)
4. Create Character > Start


This is what the mod brings to the table
In a nutshell, the mod boost all classes "Summon Limits" where applicable from 1 summon to 3 (in some cases even more). All summon recharge timers are lowered to 5 seconds. Furthermore, all summons that only lived for X seconds have become "permanent". In a few cases 1 target summons have been upgraded to summon up to their "Summon Limits" in one casting.

If you are happy with only the above changes then you download the "basic version". However, if you want more (much more) then feel free to download the "expanded version".


Clarification on the "expanded version" features

Beside all the pet-changes from the "basic version" you also get these changes with the expanded version:

  • Soldier - Menhir's Will - Active for 60 seconds, 1 second skill recharge, activates at 40% HP
  • Soldier - Overguard - 24 hour duration, 5 second skill recharge.
  • Soldier - Markovian's Defence , -30 Shield Recovery Time, Total Retaliation Damage -18 removed. Damage Multiplier -18 removed.
  • Soldier - Counter Strike - Active mana cost removed, Activation chance 50%, Energy reserved removed
  • Soldier - Zolhan's Technique - Activation chance 50%
  • Soldier - Fighting Spirit - Active for 60 seconds, 1 second skill recharge, Activation chance 50%
  • Soldier - Oleron's Rage - Is no longer an Exclusive Skill.
  • Soldier - Menhir's Bulwark - Is no longer an Exclusive Skill.
  • Soldier - Field Command, Energy reserved removed
  • Soldier - Squad Tactics, Energy reserved removed
  • Demolitionist - Blast Shield, Active for 60 seconds, 1 second skill recharge
  • Demolitionist - Vindictive,  Active Energy Cost removed, Energy reserved removed, 1 second skill recharge
  • Demolitionist - Flame Touched, Active Energy Cost removed, Energy reserved removed
  • Demolitionist - Temper, Active Energy Cost removed, Energy reserved removed
  • Occultist - Possession, Is no longer an Exclusive Skill.
  • Occultist - Bonds of Bysmiel, Active Energy Cost removed, Energy reserved removed
  • Occultist - Manipulation, Active Energy Cost removed, Energy reserved removed
  • Occultist - Blood of Dreeg, 24 hour duration, 5 second skill recharge
  • Occultist - Solael's Witchfire, Active Energy Cost removed, Energy reserved removed
  • Occultist - Second Rite, Active Energy Cost removed, Energy reserved removed
  • Nightblade - Veil of Shadows, Energy reserved removed
  • Shaman - Stormcaller's Pact, Is no longer an Exclusive Skill.
  • Shaman - Primal Bond, Is no longer an Exclusive Skill.
  • Shaman - Mogdrogen's Pact, Energy reserved removed
  • Shaman - Heart of the Wild, Energy reserved removed
  • Shaman - Enboldening Presence, Energy reserved removed
  • Arcanist - Iskandra's Elemental Exchange, Energy reserved removed
  • Arcanist - Overload, Energy reserved removed
  • Arcanist - Elemental Balance, Energy reserved removed
  • Arcanist - Maiven's Sphere of Protection, Active Energy Cost removed, Energy reserved removed, -5% Damage Reduction Removed.
  • Arcanist - Conversion, Active Energy Cost removed, Energy reserved removed
  • Arcanist - Arcane Will, Active for 60 seconds, 1 second skill recharge
  • Arcanist - Reckless Power, Is no longer an Exclusive Skill.
  • Arcanist - Star Pact, Is no longer an Exclusive Skill.
  • Inquisitor - Inquisitor Seal, 1 second skill recharge
  • Inquisitor - Aura of Conviction, Is no longer an Exclusive Skill. Energy reserved removed
  • Inquisitor - Aura of Censure, Is no longer an Exclusive Skill. Energy reserved removed
  • Inquisitor - Rune of Hagarrad, 1 second skill recharge
  • Inquisitor - Rune of Kalastor, 1 second skill recharge
  • Inquisitor - Deadly Aim, Active for 60 seconds, 1 second skill recharge
  • Inquisitor - Bursting Round, Activation chance 50%
  • Inquisitor - Chilling Rounds, Activation chance 50%
  • Inquisitor - Storm Spread, Activation chance 50%, 8 Projectiles
  • Necromancer - Reaping Strike, Activation chance 50%
  • Necromancer - Necrotic Edge, Activation chance 50%
  • Necromancer - Master of Death, Is no longer an Exclusive Skill.
  • Necromancer - Harbringer of Souls, Is no longer an Exclusive Skill.
  • Necromancer - Spectral Binding, Active Energy Cost removed, Energy reserved removed
  • Necromancer - Spectral Wrath, 1 second skill recharge, Active for 60 seconds
  • Necromancer:  Raise Skeletons will always spawn Arcanists and Revenants, however at
    middle skill levels only Arcanists and Revenants will spawn 50% each in RNG each summon (we don't want the normal skeletons/archers at this point)
  • Oathkeeper - Smite, Activation chance 50%
  • Oathkeeper - Divine Mandate, Is no longer an Exclusive Skill.
  • Oathkeeper - Path of the Three, Is no longer an Exclusive Skill.
  • Oathkeeper - Ascension, 24 hour duration, 5 second skill recharge
  • Oathkeeper - Presence of Virtue, Energy reserved removed
  • Oathkeeper - Haven, Energy reserved removed
  • Oathkeeper - Rebuke, Energy reserved removed
  • Oathkeeper - Resilience, 1 second skill recharge, Activates at 70% HP


The "Relaxed" version
Are you lazy? Do you want full immunity? Well, you are in luck! Download and install the mod, then activate it. Once you are in the game pick the Arcanist class, then work towards the skill called "Mirror of Ereoctes". Select it and train it to the max. The original vanilla buff only lasts 6 seconds, but with the mod it lasts 24 hours. This mod also contain all changes from basic/expanded version. Have fun!