Grim Dawn

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Asylum101

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syl101

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About this mod

What is this mod? This is a conversion mod, bringing all the Titan Quest: Immortal Throne masteries to Grim Dawn! What can I expect from this mod? Bare minimum, TQ masteries and their skills. I've done my best to make these masteries look exactly as they did in TQ, and by bringing over sounds, effects and the UI I've been able to replic

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Greetings, Titansbane!

Read the FAQ here!
 
[table]My list of things to do before that comes:
(ordered by what I think I will work on next etc)

*Add unique weapons from TQ,  swords, axes, shields, maces.
(hopefully they will work, I know many uniques don't play nice with GD after being imported)

*Add MIs from TQ, probably add them to relatable enemies in GD...(gorgon stuff goes on sliths, satyr/centaur stuff on beastmen, etc)

*Enemies from TQ? Maybe, maybe not. I think without a new map, it would be weird, but perhaps I can just add occasional nemesis/heroes.

*Factions for TQ enemies if I do add them.

*Add crafting support some uniques/MI I add in, as well as spears/stave (which currently have no support for crafting, so I have to wait)

*Rebalancing masteries is an ongoing process that I have been going through for the past month or so. Getting some tips/advice from other players and using that to fortify weaknesses the masteries have compared to GD ones.
New mastery selection UI!


Important notes:
Do not use this mastery mod with a "vanilla" character or a character from another mod. I cannot guarantee what will happen with your characters, pretty sure you will lose all skillpoints though. Unless you have a trainer or something to grant back your points - don't do it. 

[SIZE="6"]THIS IS YOUR FIRST AND ONLY WARNING!!![/SIZE]



Mechanically, the game should play the same as GD. I have no plans at the moment to change any combat equations or stats but perhaps in the future. For now, it’s only masteries.Mechanically, the game should play the same as GD. I have no plans at the moment to change any combat equations or stats but perhaps in the future. For now, it’s only masteries.Mechanically, the game should play the same as GD. I have no plans at the moment to change any combat equations or stats but perhaps in the future. For now, it’s only masteries.