About this mod
alter camera view in cockpit to roughly 3/4 of steering wheel being visible
remove blur in cockpit view
- Permissions and credits
Grid autosport intended as a bid to the more sim racing kind of
audience unfortunately did not captivate it's intended demographic.
Also the rather lack luster re-implementation of the cockpit view,
after denouncing this view type in grid 2, didn't foster any bon ami.
That said it actually is quite a good racer a bit more restraint
(racing wise) then it's predecessors but still feisty and visually
quite impressive (good balance between cars and environment).
The adjustments have been made to most of the available cars
however if one is missing you can use a text editor to modify it
your self.
Small note this camera view might be best suited for game pad / keyboard users
as for the steering wheel in most cases roughly half of the steering wheel
is more appropriate.
Special thanks to ryder25 for creating and sharing the Ego file converter
https://ryder25.com/
update 14/10/2020
- added an option b of the package this uses eyefinity_cameras_adjustments.xml
works for all cars including dlc however there are some drawbacks
- causes a bit of fish eye effect (see added screen shots eyefinity tweak)
- causes clipping in some cases (driver head and arms)
Do not combine option b with the modded camera unless you like
driving the car from the backseat.
- no blur cockpit mod by SirogaUA is bundeld
- install
Since this mod overwrites existing game files please make a backup
of all the cameras.xml contained in the folder cars/models/.
update 14/10/2020
Choose either the main package or option B.
Copy the contents of the zip file to the install folder of grid autosport,
the folder which contains GRIDAutosport.exe with exception of these folders:
car cameras original, and for option B postprocess original,
(contains the original files, just in case)
Note:
this package does not contain refxml the decrypted version of the original files as reference
You can download Ego file converter and decrypt the original cameras.xml
for comparison to the modified one.
- verify
To test install the supplied cameras.xml in this package run the game cockpit view.
Step 2 revert to the original by either copying back the backup you made of the
cameras.xml or use the cameras.xml supplied in the package (folder: car cameras original)
- tested
Tested with version 1.0.103.1840 of grid autosport on win 7 / nvidia 1050gtx ti
- performance
No measurable performance impact registered on gpu or cpu (i5 6600t).
- further tweaking
If you like you can alter the camera views this posting
will help with the parameters to adjust:
https://steamcommunity.com/sharedfiles/filedetails/?id=420616051
quote:
Vertical FOV: a larger number will translate into a wider field of view.
(40 being default and 90 max)
X: affects the lateral position. A positive value will move the point of view to the left.
Y: affects the vertical position. A positive value will move the point of view upward.
Z: affects the front/back position. A positive value will move the point of view closer to the dashboard.
Head Tilt Change: affects the vertical angle of the camera. Compared to the position values,
the tilt value works on a different scale: a modification of 1 will yield a barely
noticeable change.A positive value will tilt the camera up.
Location in cameras.xml (per car)
<View ident="head-cam" type="Head" reverseCamera="
Relevant parameters to tweak:
<Parameter name="fov" type="scalar" value="51.0000" />
<Parameter name="position" type="vector3" x="0.3130" y="1.0810" z="-0.0370" />
<Parameter name="tilt" type="scalar" value="-8.3900" />