Green Hell
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Rayffxi

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Rayffxi

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About this mod

Increases max health slowly while playing.
Raises max weight and inventory size.
Grants the ability to save cooked brews in the player's inventory and storage chests.

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Mod Features:
1. Increases the player's maximum health slowly while playing, based on foods eaten.
2. Raises the player's maximum weight from 50 to 200.
3. Increases the grid size of inventory by approximately 6x, and storage chests by 3x.
4. Can now store cooked brews in the player's inventory and in storage chests using bowls, shells, and pots.

Mod Compatibility:
Not compatible with any mod modifying the same file.

Mod Versions:
Only install 1 version of the mod at a time. Since they use the same file, the last one that is placed in the game folder will be the one that is active.

Installation:
1.Backup your save file if you are continuing a previous save (or save in a different slot)
2. Make a backup of "Assembly-CSharp.dll" located at "C:\Program Files (x86)\Steam\steamapps\common\Green Hell\GH_Data\Managed"
3. Unzip the downloaded mod folder
4. Copy the downloaded "Assembly-CSharp.dll" to "C:\Program Files (x86)\Steam\steamapps\common\Green Hell\GH_Data\Managed" replacing the original file.

Uninstalling:
delete the modded "assembly-CSharp.dll" and replace with the original or validate files in steam.

Potential uninstall issues:
1. Storage chests may need to be re sorted, along with player's inventory
2. Unknown if the removal of the added features will break a save

Features detailed:
1. Max health is now set to increase as you consume food instead of based on your macro-nutrients levels. The amount raised is 0.005 max health per Protein consumed, 0.0028 max health per Fat consumed, 0.002 max health per Carbohydrate consumed.

Examples: *only looking at the main macro-nutrients gained, foods with more than one will give a larger bonus than listed*
Banana(25carb) = 0.05 max health gained = 20 bananas for 1 max health gained
Malanga Root soup (50 carbs) = 0.1 max health gained = 10 soups for 1 max health gained
Brazil nut (35 fat) = 0.1 max health gained = 10 nuts for 1 max health gained
Arrowanna meat soup (33 protein) = 0.165 max health gained = 7 for more than 1 max health gained
Capybara meat soup (72 protein) = 0.36 max health gained = 3 for more than 1 max health gained
Tapir meat soup (90 protein) = 0.45 max health gained = 3 for more than 1 max health gained

2. Max Weight increased from 50 to 200.
3. Inventory Grid size increased by 6x. The grid is how items are located in inventory. *may induce fps drops moving items*

example of grid:
Vanilla game, a small item like a seed takes a LARGE square of the grid as the grid is small (10x15) however, with a grid of 60x65 the square of taken space is less, minimum size is always the item itself.
Smallest items see the biggest benefit, noticeable on most seeds, arrows are noticeably more packed together with more than 1 stack, same with charcoal
Larger items such as bidon, animals not yet harvested (fish, stingray, etc) may not appear to have changed in how much space they take up, since their item model is so large.
    
4. The ability to store soups and brews inside your inventory or storage boxes.
This is done using bowls (not bidons) just have inventory open after done cooking your brew, and place inside the inventory, keeping the brew intact.
Works with storage containers. Just move the bowl from inventory to the storage container and it keeps the brew inside the bowl.
Works on pot, turtle shell, coconut bowl, clay bowl, clay big bowl


Final Remarks:
I plan on updating this when there is a new update though it may take a day after i notice the update as i will need to re make the mod and make sure it still works, so if it has been a few days after an update, message me about the update and i will get started on it.
I am not sure if this will work with multiplayer, if anyone can confirm i will edit the description.
If you would like a variation of the mod with different values (example: 200hp) just let me know and i will make one if able.