GreedFall

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Created by

ThoraldGM

Uploaded by

ThoraldGM

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About this mod

Increases loot amounts for: gold, ammo, and ore. Also improves chances to obtain potions, obsidian, and rubies.

Permissions and credits
Status (February 23, 2023)
This mod was reported as broken by DLC.


Since I haven't played the DLC, it is open source for anyone to make an updated version that works.

Here is the original edit (this code is also in the readme):

This is a simple loot table modification of loots_autogen_sets.sli.

MODIFICATIONS

Line #:
- original data [mod changes]

Line 8:
- "item_potion_life" count="1" chance="5" [1, 25]
- "item_potion_mana" count="1" chance="4" [1, 25]
- "item_gold" count="1" chance="100" [10, 100]
- "item_gold" count="4" chance="40" [40, 40]

Line 38:
- "item_gold" count="5" chance="40" [50, 40]

Line 39:
- "item_gold" count="10" chance="40" [50, 40]

Line 40:
- "item_gold" count="20" chance="40" [50, 40]

Line 41:
- "item_gold" count="30" chance="40" [50, 40]

Line 45:
- "item_ammo" count="2" chance="40" [20, 40]

Line 46:
- "item_ammo" count="3" chance="40" [20, 40]

Line 47:
- "item_ammo" count="4" chance="40" [20, 40]

Line 57:
- "ing_ore_metal1" count="1" chance="100" [1, 100]
- "ing_ore_metal1" count="3" chance="40" [5, 40]
- "ing_ore_metal2" count="2" chance="25" [5, 25]
- "ing_ore_metal3" count="2" chance="10" [5, 10]
- "ing_jewel_obsidian" count="1" chance="5" [2, 25]

Line 58:
- "ing_ore_metal1" count="1" chance="100" [1, 100]
- "ing_ore_metal1" count="4" chance="40" [5, 40]
- "ing_ore_metal2" count="2" chance="40" [5, 40]
- "ing_ore_metal3" count="2" chance="25" [5, 25]
- "ing_jewel_obsidian" count="1" chance="10" [2, 25]
- "ing_jewel_ruby" count="1" chance="5" [2, 25]

Line 59:
- "ing_ore_metal1" count="1" chance="100" [1, 100]
- "ing_ore_metal1" count="5" chance="40" [5, 40]
- "ing_ore_metal2" count="3" chance="40" [5, 40]
- "ing_ore_metal3" count="2" chance="40" [5, 40]
- "ing_jewel_obsidian" count="1" chance="15" [2, 25]
- "ing_jewel_ruby" count="1" chance="10" [2, 25]