Get GerryFixer in the Optional Files section of Gerry's Junk Trunk. Can restore morgue and player tavern Gerry. Experimental support for any other Gerrys. Once restored, disable the mod. Ensure everything else has been updated to prevent it from happening again - particularly mods that have Gerry in them.
Would it be possible to add the tool repair station to the placeable list or to add increased tool durability to one of your mods? Love them by the way. Game is way too much of a slog, for me, without them.
So I'm assuming this is a very complex mod, but I was curious: Is it possible you can make it craftable from custom areas? For instance, I built stone storage around the big rock you can cut stone from, but the crafting stations couldn't use that stone to turn into smaller stones. Not even if I built a crafting station near the storage.
I'm going to try auto-loot heavies maybe, as it would just make the process less painful, but it would have been amazing if I could've used storage from anywhere. Thank you for your hard work regardless, and I do understand there are limits to game mechanics, so I'll completely understand if you can't change this. Hope you're having a good day!
I actually have that too. I thought it would fix this issue but it didn't. Oh well. It's okay, the auto-loot heavies fixes the main issue (the fact that the transportation of heavy products is just too grindy).
ive noticed this issue as well, some areas the mod is able to link the storage with the workstation and other areas it cant. I mainly got this for the quarry area as it made no sense to not be able to build a furnace among other things there. my main area of issues is where you burn bodies. it woul dbe nice to have the timber pile link to a saw horse there since theres so many trees. oh well, i just unlocked the second area in the mortuary so this issue will go away.
Accidentally built a porter station directly behind a bush, and now can't demolish it since (for some reason) they can only be demolished from directly in front of them. Is there anyway to get rid of the default bushes, or force-delete a built structure, or something?
Unsure how this could work, but do you think you could have church items or other items with a "#" (value) above them invisible? I'd like to be able to use candelabra in the mortuary or other dark areas, and sure they increase the number of bodies which isn't a big deal, but the number values over all of them is a little annoying. Sticking church items in other areas isn't exactly what the game intended, so if it's not possible to implement, it's also not a big deal, just curious!
I am the third with the following problem: the Refuge has been broken. It is not possible to add more residents. Your mod seemed to be something cool as always, but this time it has broken two games, I hope this has a solution.
when i press Q button the the player just freeze not moving at all but surrounding's and npc's are just fine and moving, only the player is stuck for minutes without showing anything please help.
sorry cant enter discord, tried disable other mods and minimize item but still when pressing Q button the player freezes tried to wait for 15 minutes but still nothing happen, npc's and time are ok though.
I love this mod! Finally I get to arrange my bees OCD-style, and then grow an army of them to make my candles. After installing though, one of my favorite 'features' happened; I upgraded my church with as many candles and incense burners as I could fit (while still looking nice), and after my sermon all of the cultists monks yelled "No money from me!", and still silently left a donation. Could be an issue with how the graveyard technically isn't it's own buildspace anymore (or maybe you put that in), but I'm taking it as there's a recession and nobody wants to stand out financially by donating that much, so they all do it in secret not knowing everyone else is still donating.
33 comments
https://discord.gg/3FKuvwggpH
Lost your Gerry?
Get GerryFixer in the Optional Files section of Gerry's Junk Trunk. Can restore morgue and player tavern Gerry. Experimental support for any other Gerrys. Once restored, disable the mod. Ensure everything else has been updated to prevent it from happening again - particularly mods that have Gerry in them.
So I'm assuming this is a very complex mod, but I was curious: Is it possible you can make it craftable from custom areas? For instance, I built stone storage around the big rock you can cut stone from, but the crafting stations couldn't use that stone to turn into smaller stones. Not even if I built a crafting station near the storage.
I'm going to try auto-loot heavies maybe, as it would just make the process less painful, but it would have been amazing if I could've used storage from anywhere. Thank you for your hard work regardless, and I do understand there are limits to game mechanics, so I'll completely understand if you can't change this. Hope you're having a good day!
good mod otherwise.
ModifyInventorySize=true
EnableGraveItemStacking=true
EnablePenPaperInkStacking=true
EnableChiselStacking=true
EnableToolAndPrayerStacking=true
AllowHandToolDestroy=true
ModifyStackSize=true
IncludeRefugeeDepot=false
Debug=false
SharedInventory=true
DontShowEmptyRowsInInventory=true
CacheEligibleInventories=false
ShowUsedSpaceInTitles=true
DisableInventoryDimming=true
ShowWorldZoneInTitles=true
HideInvalidSelections=true
RemoveGapsBetweenSections=true
RemoveGapsBetweenSectionsVendor=true
ShowOnlyPersonalInventory=true
AdditionalInventorySpace=100
StackSizeForStackables=999
HideStockpileWidgets=true
HideTavernWidgets=true
HideRefugeeWidgets=true
HideSoulWidgets=true
HideWarehouseShopWidgets=true
After installing though, one of my favorite 'features' happened; I upgraded my church with as many candles and incense burners as I could fit (while still looking nice), and after my sermon all of the
cultistsmonks yelled "No money from me!", and still silently left a donation.Could be an issue with how the graveyard technically isn't it's own buildspace anymore (or maybe you put that in), but I'm taking it as there's a recession and nobody wants to stand out financially by donating that much, so they all do it in secret not knowing everyone else is still donating.
Can u add option to have "building overlaps" like few buildings same spot ?
Like in old mod Builtanywhere ?
Thank you :)
Then I will buy u a coffe then