Gothic 3
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kwasowsky

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kwasowsky

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About this mod

This mod changes the inventory of the artifact traders so they always have 3 stone tablets that adds ancient knowledge.

**This mod is edited version of Static AK tablets traders made by 4ltair**
Thank you 4ltair for your consent to make my version of your mod.
Original mod: https://www.nexusmods.com/gothic3/mods/9

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While playing Gothic 3 you encounter various artifact traders like Deckard in Cape Dun or Faesul and Ilja in Mora Sul and many others. They sell artifacts like rings, amulets, stone tablets that adds ancients knowledge and more. The merchant's inventory is randomized during the first conversation and does not renew. So once you get 1 Ancient Knowledge Tablet in his inventory, it will stay that way. If you buy it, a new one will not appear. Some players like me, who played most of their live without mods, in order to maximize their ancient knowledge attribute, saved the game before talking to the merchant, only to load it back if the merchant did not have these tablets or had too few of them. In the game, merchant can have from 0 to 3 of these tablets at most. This mod changes their inventory to static so that they always have 3 tablets in their inventory.

There are 15 tablet stones sellers (you can buy 45 stone tablets ):

Myrtana:
Faring - Koraz
Geldern - Hamil, Jared, Mirzo, Peratur, Renwik
Gotha - Narkan
Cape Dun - Deckard
Montera - Basir
Silden - Temmy
Trelis - Khabir
Varant:
Mora Sul - Faesul, Ilja, Mezir
Al Shedim - Myxir

Additionally (from original Static AK tablets traders)
There are 4 merchants with a static inventory for alchemy recipes and forging recipes (1 in Nordmar, 2 in Myrtana, 1 in Varant). All recipes for alchemy and forging which are normally available via trade can be bought at the 4 traders with static inventories.

Myrtana - Avogadro (Trelis), Mannig (Okara)
Nordmar - Ingvar (Hammer Clan)
Varant - Eusebio (Ben Erai)

Works with balance mod and without it - this setting doesn't matter.

How to install mod:
1. Download mod and extract .zip file - you should get Templates.p01
2. Copy Templates.p01 to Gothic3\Data
2a. If you already have Templates.p01 in your Data folder change my mod extension to .p02 (or other increased number if you have more .cXX files). Never override file!
3. And that's it. Mod should be working now.
3a. Mod does NOT require to start a new game. You can install or uninstall it anytime.

How to uninstall mod:
1. Just remove Templates.p01 (or other extension name if you renamed it before).