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amMatt

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amMatt

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About this mod

Enables physics for mesh swaps

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Enables physics for mesh swaps. Every characters base mesh now has every compatible bone.

Fixes the issue of mesh swaps having no physics on different outfits, even though the mesh (which contains the cloth physics data) is left intact.
The mod started as a port of mrjack900's mod. It has since been recreated from scratch, to allow as many mesh/suit parts as possible to have physics. Thanks to zhandao for providing the base, which I have since built upon.


Installation:

Extract the contents of the archive into: Gotham Knights\Mercury\Content\Paks\~mods
Create the ~mods folder if it isn't there.