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RT37 aka Modsforme2 aka Picards Fish aka RandomTask

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modsforme2

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Goldfinger 64 with Mario Characters by: RT37 aka modsforme2 aka Picards Fish Changes story, locations, characters and aesthetic in the GoldenEye 007 Total Conversion Goldfinger 64 to resemble Super Mario Bros.

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Goldfinger 64 with Mario Characters by: RT37 aka RandomTask aka Picards Fish 
Check out Peter Quill on Youtube for full playthrough https://youtu.be/bMCpIEi5C4w

Changes: Completely Mario-ized. 
                Text and dialogue changed to reflect new setting (Some briefing remains eg. it will say the wrong names during the intro. Everything else changed)
                Added three new weapons (thanks to CrashOveride and Johnny Thunder for Weapon Models from N64 Vault)
                Multiplayer changed to reflect new characters. (largely untested multiplayer however it should work fine)
                Removed gasping when hit
                Built with 60fps fixed version (some editions of Goldfinger 64 have incorrect fire-rate during gameplay when run at 60 frames per second) 
                New sound effect on Sniper Rifle  

Instructions:

Patch the included GoldfingerWithMarioCharacters .xdelta file with a clean GoldenEye rom. It should be labeled GoldenEye (u) [!].z64 (you will have to google for the rom or use your own backup. I recommend Romhustler) 

It will create a new rom which will be the Goldfinger 64 with Mario Characters game. Tested and working on PC emulators. SHOULD run fine on consoles. 

I recommend patching with the GoldenEye setup editor (google it) but you can also use other solutions like this online rom patcher. Additionally I have included a small video clip showing how to patch the rom. 
https://hack64.net/tools/patcher.php

Thanks to the original creators whom without this wouldn't be possible. I did not create Goldfinger 64 I have just made the Mario Additions. 

Some textures taken from "GoldenEye with Mario Characters" by StupidMarioBros1Fan, "RickrollEye 64" by Johnny Thunder, and "Super Mario Brothers" by EternallyAries all available at N64 Vault:

http://n64vault.com/ge-multi-levels:super-mario-brothers

http://n64vault.com/ge-for-fun:rickrolleye-64

http://n64vault.com/ge-for-fun:goldeneye-with-mario-characters

http://n64vault.com/ge-model-templates:cmp150-gun-prop

http://n64vault.com/ge-model-templates:falcon-2-gun-prop

All other additions and changes are made by me RT37, also known as RandomTask or Picards Fish or modsforme2.

https://www.youtube.com/channel/UCy39c05Z_foN175S35j5AbQ

One last shout out to the Goldfinger 64 team;  SubDrag, Trevor, Sogun, Zoinkity, Wreck, Dragonsbrethren, MRKane, 00action, Cyberen, Monkeyface, Kyle, Sean Ryan, Garabuyo, Comet, Stolen Textures, Spinout, ShiftClick

http://n64vault.com/ge-campaigns:goldfinger-64

KNOWN ISSUES: 

Very occasionally the cast roll following the end credits will freeze. Should this occur simply restart. Your progress will not be lost and if on Secret or 00 agent you will have still unlocked the bonus missions. This seems to only occur on 00 Agent. It may just be a plugin issue. 

TO-DO: 
Possibly add more textures
Possibly create an edition with faster more challenging characters 
Possibly create an edition staring a different lead (let me know!)




A Mario Land Adventure


PRINCESS DAISY WILL RETURN