About this mod
This project allows the loading of mods within Going Medieval by providing code-injection and a plugin API.
- Permissions and credits
- Donations
This project allows the loading of mods within Going Medieval.
The currently supported version is <= 0.5.28.6.
Features
The following features are supported by the Mod Launcher:
- load C# based mods using a simple Plugin-API
- replace / patch methods within the Going Medieval API using Harmony
- No manual editing / hacking of files - the games files don't get modified
- Logging
- ModLauncher / Plugin related logging within the 'mod_launcher.log' file
- Unity related logging within the 'output_log' file
Installation
Download the release and unzip the contents directly into the root-directory of Going Medieval.
Mods
The following mods are realized by using the Plugin-API\
The Mod-Loader loads mods from the "mods"-directory within Going-Medieval - so files get loaded from "Going Medieval/mods".
BugReportDisabler-Plugin
Disables the bug-reporting feature & ui so there are no error-popups while experimenting
CameraSettingsPlusPlus-Plugin
Allows (almost) unlimited zoom for the user-camera
DeveloperConsoleEnabler-Plugin
Enables the Developer-Console by using L to open and K to close the UI
Installation
Download the latest release and drop it into your going medieval folder
Technical
Checkout the github-repository for detailed technical information: https://github.com/benjaminfoo/GoingMedievalModLauncher