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MusaQH

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About this mod

Rewrite of the graphics pipeline to fix HDR and add controls for tonemapping, paper white, hue correction, and color grading.

Requirements
Permissions and credits
TURN OFF ALL OVERLAYS (NVIDIA, STEAM, MSI AFTERBURNER) AND USE BORDERLESS WINDOW
DLSS/FSR RECOMMENDED FOR FULL BRIGHTNESS

RenoDX rewrites the game's shaders to fix and enhance its HDR implementation. It improves tonemapping, brightness control, and color grading for a more immersive experience. RenoDX uses the Reshade Add-on API, not Reshade effects.
Features
General:
  • Based on ReShade's Addon system, eliminating the need for patches after game updates.
  • 3 customizable presets.
  • "Off" Preset for reverting to the original game settings.
  • Realtime sliders for instant feedback.
HDR Fixes and Improvements:
  • Proper PQ Encoding: Replaced the game’s faulty approximation curve fit with proper PQ encoding for accurate HDR highlights.
  • Gamma Correction Fix: The original SDR used sRGB gamma but was likely still intended for 2.2 gamma displays. The HDR implementation mistakenly does not properly correct for this mismatch, resulting in grayish, washed-out shadows. The game's developers added a contrast slider as an attempt to remedy this issue, but it provided poor results. This issue has been properly addressed by using 2.2 gamma, eliminating the need for a contrast slider fix.
  • Hue Shift: Added an option to emulate the hue shifts present in SDR. This fixes issues in HDR where some highlights, like fires, appear slightly pink without the hue emulation enabled.
  • Tonemapping Options:
    • Vanilla (None): Keeps the peak nits unclamped
    • Exponential RolloffApplies tonemapping per channel to emulate the display-based tonemapping that the developers likely used to calibrate the game's HDR.

Brightness Control:
  • Peak Brightness: Adjust the game's maximum brightness to fit your display.
  • Game Brightness: Control the brightness of the game render.
Color Grading Sliders:
  • Exposure.
  • Highlights.
  • Shadows.
  • Contrast.
  • Saturation.
  • Blowout.
  • Color Grade Strength (adjust the color grading LUT intensity).
  • Color Grade Scaling: Added functionality to correct LUTs that have raised black levels, ensuring deep black levels.
Installation
  • Install Reshade 6.4.1 or higher with addon support (link). No Reshade effects are required.
  • Copy renodx-gow2018.addon64 into the God of War (2018) installation folder (next to your GoW.exe and the same folder you installed Reshade to).
  • Run the game.
  • Press <HOME> on your keyboard to access the Reshade UI.
About RenoDX
RenoDX, short for "Renovation Engine for DirectX Games," is a toolset to mod games. It can replace shaders, inject buffers, add overlays, and write user settings to disk. Using Reshade's addon system ensures broad compatibility across DirectX games without needing to patch version-specific exe files. The source code is available on GitHub.
Credits
  • Thanks to ShortFuse for creating the RenoDX framework.