Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Viewmodels should always scale with the player's FOV, but for whatever reason some devs don't seem to understand this. Generation Zero's low FOV viewmodels were particularly jarring while playing at a high FOV, so I fixed them.
Here you'll find seven options, each providing a different viewmodel FOV. The options range from FOV values of 50 through 80 (in increments of 5), so every player should be able to find a viewmodel FOV scaled to match their preferred FOV value. This will also effect ironsights and scopes.
I've also provided optional versions that remove the ironsight zoom effect.
Just make your choice and drop the 'dropzone' folder into your game folder (where GenerationZero_F.exe is located). Keep in mind that Generation Zero needs a special launch argument to load mods: