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Logan0178

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logan0178

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About this mod

This mod allows you to build all starbase rings and modules in one starbase. It also buffs the starbases so their defensive power scales up with more module investment.

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Ever felt the starbases were too underpowered for the investment you have to put in and choices are too limiting?

This mod is for you.

*This mod allows you to build all starbase rings and their corresponding modules in one starbase.
*Each module adds +2 assault fighter escorts and +6 hp to the Starbase.  The assault fighters are dynamically generated the same way assault carrier module fighters are.  This makes your starbase increasingly powerful in combat as you invest more into it.  It still won't be able to stand up to a full fleet end game but early game it can hold its own against direct attacks.  It will still fall to ranged missile/laser sieges over time from lesser fleets if you don't defend it.

Note:
After building the initial ring you will be able to build the other rings and all the modules that require those rings. 
It doesn't matter what you pick for the ring, you'll be able to build all eligible rings as if they were modules in the starbase menu.
You will still need to meet the basic requirements for building certain rings. 
An economic ring requires an owned core world, mining ring requires an available resource within range. 
If another player owns the resources in range and you blow up their starbase you'll be able to build a mining ring in your starbase menu after the fact.

Install:
Extract folder into C:\Users\{username}\Documents\My Games\GalCiv4\Mods

Make sure the "use mods" checkbox is checked in your game options.