Mods
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The original game has 6 different hull types, tiny, small, medium, large, huge and cargo. This Mod increases the number to 16 diverse hull types.
- 6KB
- 62
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The original game has 6 different hull types, tiny, small, medium, large, huge and cargo. This Mod increases the number to 16 diverse hull types.
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Adds Venus, Uranus and Neptune to Solar system. Also adds a lot more star variations for gameplay and map creation.
- 7.1MB
- 50
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Adds Venus, Uranus and Neptune to Solar system. Also adds a lot more star variations for gameplay and map creation.
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This mod is a collection of three mods that add anomalies for greater variety. The Resource Anomalies Mod adds anomalies that award the new special resources (e.g., Snugglers, Xanthium, Harmony Crystals, etc.). The Defended Anomalies Mod replaces the original Crusade AnomalyDefs in order to make it possible for all anomalies to b
- 24KB
- 48
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This mod is a collection of three mods that add anomalies for greater variety. The Resource Anomalies Mod adds anomalies that award the new special resources (e.g., Snugglers, Xanthium, Harmony Crystals, etc.). The Defended Anomalies Mod replaces the original Crusade AnomalyDefs in order to make it possible for all anomalies to b
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This mods adds five tiers of construction modules that are unlocked through the mining tech tree. This is available to all factions and the AI will use them.
- 1KB
- 36
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This mods adds five tiers of construction modules that are unlocked through the mining tech tree. This is available to all factions and the AI will use them.
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This mod adds Shipyard Missions that award resources. The total of 12 new missions are available upon researching 3 separate techs in the Colonization tree.
- 9KB
- 34
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This mod adds Shipyard Missions that award resources. The total of 12 new missions are available upon researching 3 separate techs in the Colonization tree.
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Fixes many of the combat roles mercenary ships have to make them more useful.
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General Pants' Scientific Accuracy Mod I Stars
Substitutes true RGB colors, proportional sizes and intensities for stars. Also enables multiple new types of stars, including brown dwarfs, neutron stars, pulsars, magnetars, protostars, and rogue planets.
- 86.2MB
- 23
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General Pants' Scientific Accuracy Mod I Stars
Substitutes true RGB colors, proportional sizes and intensities for stars. Also enables multiple new types of stars, including brown dwarfs, neutron stars, pulsars, magnetars, protostars, and rogue planets.
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Reasonably More Exp Gain from Combat
Speed up you (and your opponent)'s Exp gain from combat by giving exp bonus from beating "Experienced" ships, ships with larger hull, and Merceneries.
- 7KB
- 22
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Reasonably More Exp Gain from Combat
Speed up you (and your opponent)'s Exp gain from combat by giving exp bonus from beating "Experienced" ships, ships with larger hull, and Merceneries.
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Rebalance the game around the new lowered population count
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General Pants' Return of the Immense Map
This mode brings back the old 'immense' map, without doing away with the 'ludicrous' map. Basically, the 'tiny' map is gone, and all maps just shifted up to larger maps. Also there are a few minor changes to map characteristics. These should not significantly affect your game.
- 3KB
- 17
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General Pants' Return of the Immense Map
This mode brings back the old 'immense' map, without doing away with the 'ludicrous' map. Basically, the 'tiny' map is gone, and all maps just shifted up to larger maps. Also there are a few minor changes to map characteristics. These should not significantly affect your game.
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Adjust tech costs for a longer (or shorter) research game. No modding experience needed. No need to edit xml files. Tool will do it all for you. Creates a new mod with the click of a button. Can modify existing mods also.
- 351KB
- 17
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Adjust tech costs for a longer (or shorter) research game. No modding experience needed. No need to edit xml files. Tool will do it all for you. Creates a new mod with the click of a button. Can modify existing mods also.
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Adds the Korx race of previous Galactic Civilizations games as a playable faction with their Korx ship style from Altarian Prophecy DLC, and uses the Bazaar Korx as an animated leader. The Korx are the ultimate mercenaries. They will sell you anything and do anything if there's enough money attached to it.
- 2.1MB
- 16
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Adds the Korx race of previous Galactic Civilizations games as a playable faction with their Korx ship style from Altarian Prophecy DLC, and uses the Bazaar Korx as an animated leader. The Korx are the ultimate mercenaries. They will sell you anything and do anything if there's enough money attached to it.
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Re-balances ship weapon and defense modules based physics concepts and starbases based on large asset tactical defense concepts.
- 477KB
- 14
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Re-balances ship weapon and defense modules based physics concepts and starbases based on large asset tactical defense concepts.
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Vanilla game files