Galactic Civilizations III
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Yasha - AJHendrick

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AJHendrick

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About this mod

Provides "realistic" sounding star names for the entire 3,790 possible names that shipped with Galactic Civilizations III

Permissions and credits
PURPOSE
Provides "realistic" sounding star names forthe entire 3,790 possible names that shipped with Galactic Civilizations III.
See "Sources" below for how this file was constructed. This mod only
affects the names of STARS. You can rename colonized planets within the game
normally, either at arrival or via the "Govern" option for the colony
 
 
HOW TO INSTALL
If this is the only GalCiv3 mod you use, simply applyunzip to the file, which gives you a directory named NamedBayerStarsOnly. Copy
that directory, with all its files, into your mods folder. The mods folder
normally can be found at "My Documents" > "My Games"
> "GalCiv3" > "Mods" on a Windows PC.
 
If you have other Mods running, you can probably mergethem by unzipping the file and finding the following file:  
\NamedBayerStarsOnly\Text\StarNamesText.xml 
Copy this file into the "Text" directory ofwhatever mod you are using.
 
 
COMPATIBILITY
This file has been tested with GalCiv3 v1.7 and v1.8, andworks without the Mercenaries DLC.
 
The file is intended to REPLACE the existing star names,not supplement them. The goal of this mod was eliminate the various odd and
unattractive names found in the original name list in a non-judgmental way. In
this case, by substitute "realistic" names for original "unrealistic"
names.
 
Internally, the game always uses"StarNamesText.xml," which has a special numbering system for names
within the files. Therefore, appending or merging two or more StarNamesText
files is difficult, since you must be aware of the numbering sequence used in
all other name files. lf you want to edit or merge two or more lists, you
should do it manually, which means you have to understand XML syntax and ASCII
files at the very least.
 
Also note that racial homeworld star and planet names aredefined elsewhere within the game. This mod does NOT change those.
 
 
SOURCES
This list is the exact length of the original GalCiv3names list (3,170), to insure maximum compatibility within the game. Effort has
been made to insure that all names came from actual astronomical names or
designation systems. The list includes commonly used names for stars including
alternate names(1); all names from the Bayer designation system (2) of 24 greek
letters and 88 modern constellations(3); additional Bayer style names using
older constellation names(4); and a scattering of Flamsteed names(5). The
Flamsteed names are limited to a semi-random selection from those that actually
exist(6), since Flamsteed's list has various limitations.
 
The list does not include more modern  star catalog names, such as those of MaxWolf, Wilhelm Gliese, Kevin Luhman,  or theWISE list (Wide-Field Infared Survey). That means that more recently discovered
star, many within 25 light years of Earth, are not included. This disinclusion
includes nearby stars Wolf 359, Luhman 16 (A and B), etc. This is probably
best, since more recent lists handle multi-star systems. These are extremely
common in our universe, but don't exist in the GalCiv3 universe. For example,
our nearest star, Alpha Centauri, is a tinary system - see Alpha Centauri A and
B (a binary pair about 11.2 AU apart) , and Proxima Centauri orbiting the pair
about 15,000 AU out. What type of planets, and where, exist within Alpha
Centauri is debated, but evidence for at least one close-in planet orbiting
Alpha Centauri B is very strong.
 
References
(1) Star names: https://en.wikipedia.org/wiki/List_of_proper_names_of_stars
(2) Bayer naming: https://en.wikipedia.org/wiki/Bayer_designation
(3) Modern constellations: https://en.wikipedia.org/wiki/88_modern_constellations
(4) Former constellations: https://en.wikipedia.org/wiki/Former_constellations
(5) Flamsteed naming: https://en.wikipedia.org/wiki/Flamsteed_designation
(6) Flamsteed numbers: https://en.wikipedia.org/wiki/Table_of_stars_with_Flamsteed_designations