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Changelogs
Version 1.3
- Grouped stars by spectral classes
- Increased number of stars by size
- Tweaked luminosity of stars by size
- Included Binary and Triple stars
- Greatly expanded generic star systems to increase diversity during map creation
Version 1.2
Version 1.2
- increased star types from 5 to 15:
* Red Dwarf
* Yellow Star
* White Dwarf
* Orange Star
* Blue Star
* Pale Blue Star
* Large Yellow Star
* Large Orange Star
* Giant White Blue Star
* Giant Pale Blue Star
* Super Giant Yellow White Star
* Super Giant Blue Star
* Super Giant Yellow Star
* Hyper Giant Orange Star
* Hyper Giant Red Star
- removed the purple star
- created corresponding seed star systems
- tweaked relative size of default starting planets
I have used the default game resources and expanded on them to increase the diversity of the star types during map generation. Specifically it adds:
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As of version 1.3
- 23 star types grouped by classes:
- 1 Class O star - 3 Class B stars - 3 Class A stars - 3 Class F stars - 3 Class G stars - 4 Class K stars - 6 Class M stars
- 55 star system types during map generation, including binary and trinary stars
- a custom made star name list based on the Bayer nomenclature
- a reduction of the frequency of star/planet/black holes/asteroid depending on map size