Galactic Civilizations III
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Karl Franz

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karlfranz3

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About this mod

Government rework, with delayed WAR version

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MOD 1.3 classic function:

1. Changes colony limit ("calculated" for 16GB RAM galaxy)

2. Changes order governments are displayed, separate them into 4 clear lines, 1-2 starting and Age of Expansion, 3-4 Age of War and later

3. Changes bonuses to make them more interesting and balanced, look at government screen for more details

4. Added new tech for Singularity gov to make it more accessible

NOTE: In my game I use modded tech tree, for compatibility and making this mod stand-alone I can't implant those changes here. That might make two things looks weird and to make sense when looking at tech tree two techs should be considered this way:
"Galactic Governance" as "Advanced Governance"
"Star Federation" as "Galactic Governance"

Difference in PLUS version:
Same function as above with one extra addition, governments from line 1&2 (starting and Age of Expansion) can't declare war. This is to delay war to the middle part of game, prevent AI from wasting resources early on and make some variety in gameplay. RECOMMENDED for minimum difficulty Gifted and above.


Currently tested for v4.0 with all major expansions.
Use at your own risk. May cause universe to collapse.


To activate:
extract to: C:\Users\xxx\Documents\My Games\GC3Crusade\Mods
and ENABLE MODS in game options->gameplay


All my mods I made primally for myself. Use as is. Bug reports are welcome but I will not be making changes someone else wants.

PS. No, you are not getting full list of changes because I don't have time to do this, don't like it, don't use it, don't care.