About this mod
Mod makes resource deposits more rich in resources with consideration to gameplay timer and real-life capabilities of resource deposits and frostpunk's social and economic situation.
Basically buffs every resource depo in short.
- Permissions and credits
- Changelogs
Goals of the mod:
- Increase coal deposits slightly to make coal mine buildings more usable and relevant for longer. Coal usually runs out before the first whiteout if you really start stockpiling it currently, now they should be available before the seconde one as well. Deep coal depos are also made to be way deeper for Utopia.
- Fertile Soils are slightly buffed for hothouse users. Deep fertile soil as well. But this one should still run out sometime, unless it's a deep deposit, to still encourage outpost searches.
- Oil deposits are WAY richer than before. Normal oil deposits should contain a lot more oil. There's no way frostpunk's early 20th century technology deplets oil rigs in 50 years, no no
- Wood has been buffed significantly. Charcoal plants should now be considerably more useful as coal sources and sawmills should actually could see the light of day.
- Steel deposits have been doubled, to make material outposts last longer.
- Geothermal deposits have been buffed to contain virtually infinite amount of steam. It not being transfarable and stockpiling and coming from the literal crust of the planet should make this resource a permanent heating support for local sites.