Bring the Army Men franchise into Foxhole! Fight as the Green Nation (Colonials) vs the Blue Nation (Wardens) OR the Green Nation (Colonials) vs the Tan Republic (Wardens).
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Special thanks to Wolfgang.IX, hubert, and Danetello for their help on the Discord, their tools, and their available mods that I learned from.
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Changelogs
Version 0.50b
Fixed vehicles having gray and/or opposite team colored textures, or original textures. Please point out anything I missed. It is possible the larger ships still have issues as I haven't been able to check them.
Version 0.35b
Changed unique weapon textures that were partially gray and partially team colors to be fully team colors. Shared weapons between teams are still gray.
Version 0.31b
Updated some textures, fixed some flags and propaganda
Added textures for rats and crows
Added red crosses back to medics to make them easier to identify
Version 0.30b
Added Tan Army over Wardens. They use the Colonial player models to keep the classic "Army Men" aesthetic as it more closely resembles the games/real toys.
Added some UI changes like the load screen and team selection images.
Version 0.10b
Removed most instances of blue textures on green items and vice versa, replaced with gray. Will come up with a better solution so some things don't look off.
Split downloads into one required download (Unique Uniforms) and one choice of team colors (GvB or GvT, ONLY DOWNLOAD ONE OF THESE). Music still exists as an optional download
Version 0.06b
Hotfix for ragdolls not working in 0.05b
Added optional music file download
Version 0.05b
Modified Wolfgang.IX's unique uniform template
Added skin colors matching team colors - entire character now looks like a plastic soldier
Version 0.02b
Initial Public Release
This is a work in progress mod. Expect incorrect textures on certain weapons, vehicles, and world objects. There is no timeline of when things will be fixed as I'm doing this in my free time.
Current features include most uniforms, weapons, vehicles, and flags in the style of green and blue plastic, as well as gray for (most) shared textures. Player skin color features a plastic-like sheen but is not yet updated to match the uniforms, as I'm figuring out the best way to do that. I am aware of some issues like parts of guns or vehicles being the wrong color - The names of texture files are not consistent and I need to take a deep dive into them to figure out what I have wrong. There are also some textures shared between parts of vehicles and weapons, and I need to isolate those to either turn them gray or figure out a way to make them unique per team. Bunkers and Pillboxes also seem to use a Colonial MG emplacements, so all defensive structures with an MG have a green MG. Until I fix them, the flags are correct on the structures so you can tell them apart that way.
Planned Features
Tan Army over Wardens Implemented
Blue/Green/Tan skin on characters Implemented
Blood replaced with gray plastic
Break apart mod - single mod for Green Colonials, single mod for Blue Wardens, single mod for Tan Wardens Mod broken into GvT and GvB, not sure if I'll break it down further because of shared assets between teams.
Possibly use Colonial models on Warden models so the teams look identical and more like Army Men Implemented for Tan Army, Blue Army still uses default Warden models to go with French aesthetic.
Update tire textures to remain black - I took a look at some screenshots from the games as well as actual toys and saw that generally wheels are black Mostly done, may need some fixes