About this mod
This is a template for using Backpack workflow that can be used for as a base for your uniforms mods if you're using this workflow. Contains Blueprint and Mesh/model (vanilla uniforms ) that's merged into backpack with the exception is Officers (using Jacket instead) for both factions, male and female.
- Requirements
- Permissions and credits
- Changelogs
- Donations
How to install, check Docs
This is a template to create a fully unique uniforms for each classes for both factions, you just need to replace the Bag
and Jacket (just for officers) model into a full uniformsContain Blueprint and merged vanilla uniforms, this act as Default State.
# TemplateUniqueUniforms Ver.X.X.rar
contains: .uasset (if you want to made some changes to the Blueprint or mesh)
# War-WindowsNoEditor_00_BaseUniqueUniforms_WG_Ver.X.X.rar
contain.pak that can be used as base for your mod, set this as first order then your mods
# How Foxhole uniforms is constructed
# Example of using this workflow for both faction, male & female
Location:
\Content\Blueprints\Character\BPCharactersRenderInfo.uasset
with this workflow you just need to replace the backpack mesh into a full uniform which way simpler compared to export it into seperate parts.