Final Fantasy X/X-2 HD Remaster
Voodoo learnable ability

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YuuDennings

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appears in ability list & with description! 
learnable via sphere grid.

4 comments

  1. Beelzepog
    Beelzepog
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    Please explain how you did this!
    1. YuuDennings
      YuuDennings
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      I've discovered a lot while editing skills & abitilies! You know editing digits using hexeditors , like "cheatenqine"!
      (Since a lot of people asked me how I'm creating all this stuff , I'm working a "MODDING TOOLS" Thread here with everything you need in it)
      & some misc stuff like: Controlling Yojimbo directly: https://youtu.be/d6C9pQSbFEU
      What do you think about casting fire at all enemies (like  FF-X2?) ?
      And editing enemie skills attempt: https://youtu.be/YzyYwqVp15Q
      Yeah a lot of footage - how much would be possible right now?
      But it 'll be a lot of work doing all the editing alone.
    2. Beelzepog
      Beelzepog
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      You probably already know about the Ronso skill editing tool: https://forums.qhimm.com/index.php?topic=16286.msg230927#msg230927
      I assumed that was what you were using to do this, since it lets you change names and targets and status effects of skills.
      Unfortunately, the tool only works on 'live' memory (like CheatEngine) rather than permanent changes to the game. If I knew how to do more with HexEdit then maybe I could help you!!
    3. YuuDennings
      YuuDennings
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      Yes I get ur point! 
      Ronso Skill Editor will be the best choice and live editors are the best way to get guarantee  every version can play this mod!
      Versions can be differen just because of the language , etc. 
      So in the end it's the best solution i guess, what do you think about it?