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Places one monster crystal of each colored Chocobo in the first treasure sphere in New Bodhum 003AF giving you access to some of the later game’s, and harder to catch, monsters. Renames the regular Chocobo to “Yellow Chocobo” in English, French, German, Italian, and Spanish since it deserves to be recognized for its beautiful plumage as well.
- 1.3MB
- 0
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1Places one monster crystal of each colored Chocobo in the first treasure sphere in New Bodhum 003AF giving you access to some of the later game’s, and harder to catch, monsters. Renames the regular Chocobo to “Yellow Chocobo” in English, French, German, Italian, and Spanish since it deserves to be recognized for its beautiful plumage as well.
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Places one monster crystal of each DLC monster in treasure spheres across New Bodhum 003AF and Bresha Ruins 005AF giving you access to some of the later game and harder to catch monsters for your party to save time from frustrating grinding which can often lead to overleveling of Noel and Serah.
- 528KB
- 0
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2Places one monster crystal of each DLC monster in treasure spheres across New Bodhum 003AF and Bresha Ruins 005AF giving you access to some of the later game and harder to catch monsters for your party to save time from frustrating grinding which can often lead to overleveling of Noel and Serah.
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Removes the glowing circle that is under monster party members allowing for the monster to blend in better with Noel and Serah offering a more visually homogeneous aesthetic for the player’s party.
- 4.5MB
- 0
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3Removes the glowing circle that is under monster party members allowing for the monster to blend in better with Noel and Serah offering a more visually homogeneous aesthetic for the player’s party.