Final Fantasy VII Remake
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Narknon and YudoKubos

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  1. assem4444
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    LowLevelFatalError [File:d:\j\workspace\B\b_BuW64MEp\cw\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 835] 
    Rendering thread exception:
    Fatal error!
    Unhandled Exception: EXCEPTION_INT_DIVIDE_BY_ZERO
    0x00000000A32949C3 ff7remake_.exe!UnknownFunction []
    0x00000000A3295C3D ff7remake_.exe!UnknownFunction []
    0x00000000A32A3D9F ff7remake_.exe!UnknownFunction []
    0x00000000A2EB6676 ff7remake_.exe!UnknownFunction []
    0x00000000A329A0C2 ff7remake_.exe!UnknownFunction []
    0x00000000A32A4FFB ff7remake_.exe!UnknownFunction []
    0x00000000A28D29D3 ff7remake_.exe!UnknownFunction []
    0x00000000A33BF24C ff7remake_.exe!UnknownFunction []
    0x00000000A33BF521 ff7remake_.exe!UnknownFunction []
    0x00000000A29D099B ff7remake_.exe!UnknownFunction []
    0x00000000A29D0887 ff7remake_.exe!UnknownFunction []
    0x0000000068FA54E0 KERNEL32.DLL!UnknownFunction []
    0x000000006A06485B ntdll.dll!UnknownFunction []
    0x000000006A06485B ntdll.dll!UnknownFunction []

    the reason I opened the game
    and Engine.ini file was open
    When deleting an engine.ini file
    The game is working
    any tips?
  2. mik3y567
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    Some people are mentioning the epic_emu.ini but it isn't showing up where it should be. Anyone know why that is?
    1. DexoJakai
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      i would assume you got it from steam
  3. DexoJakai
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    so bout that launching in dx11 can be found online and the discord....yeah thats a problem, checked both and there's no help what so ever for the steam ver and they did give me indications of the mod working but even with that it still dont work, think its still only compatible with the epic ver
  4. hihihiok13
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    Anyone know how to rebind the F1 menu to something else? Its conflicting with a few things for me.
    1. woofdogs
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      Looks like you edit the d3dx.ini file and in the first block at the top under [Include] uncomment the include = ShaderFixes\help.ini. e.g. add a semicolon at the start of that line.
  5. zomb3h
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    Whats the correct command for the Steam version so that it runs in direct x 11? How does one tell if it is running in DX11?
    So far I've tried -dx11 and -d3d11 as a steam launch option but HDR is still present as a setting that can be turned on (I've an HDR monitor).
    But HDR isn't suppose to work in DX11 from what I read.

    Edit: Nvm, can confirm both -dx11 or -d3d11 works. I tried a mod that required DX11 and it worked with either of those commands. The HDR setting doesn't disappear though, which was implied in past comments. When I removed both of those commands, I heard a beep when launching the game, presumably indicating an error.
  6. yuitozen
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    Anyone knows why mods works only under certain angles?
  7. feiticer
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    3DMigoto adds so many bs hotkeys that I don't need its ridiculous. I use it for like 1 mod. I don't need all this bloat that comes with it. Is there a way to easy disable all 3DMigoto hotkeys (F1, F4, F8, etc) by adding some line that disables them all? I don't want to look through entire d3dx.ini for specific keys and comment them out.
    1. XinoTrax
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      Agreed. Would be nice to disable or remap the hotkeys.
  8. RevanFanMan
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  9. arrenicholas
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    Why am I hearing beeping sounds whenever I launch the game? does that mean that it works?
  10. WinterPy
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    Does this only work with v1.01?

    Edit: Nvm, got it to work by using ff7remake.exe instead of ff7remake_.exe that's in the Win64 folder and by adding
    AppName=FFVIIRemakeIntergrade -dx11 -fullscreen
    to the epic_emu.ini (/Engine/Binaries/ThirdParty/EOS)
    Hope this helps anyone else having trouble like I was
    1. Smileplz
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      you are my hero)