Final Fantasy VII Remake
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Tyrant Thanatos

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TyrantThanatos

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About this mod

Tweaks equipment stats. Significantly increases materia slots.

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Reworks all equipment stats and materia slots.

Weapons all have 1 additional independent slot, and now cap out at 3 linked pairs and an unlinked slot, for a total of 7 slots.
Armors mostly have an additional linked pair. Some armors have more or less added than that. Many armors now have a full 8 slots.

Additionally, armors now provide more defense. The formulas for attack and defense in this game heavily favor attack. 1 point of Strength or Magic provides 2 points of Attack or Magic Attack, whereas 1 point of Vitality or Spirit provides 1 point of Defense or Magic Defense. Then on top of that Attack is doubled in the damage formula before Defense is accounted for. Making the offensive stats 4 times as effective as defensive stats. This change should make higher level combat less swingy.

Weapons also had their stats slightly tweaked, but not to the extent that armors did.

Spreadsheet of all changes


Versions:
Equipment Rebalance: Base version, has Materia slot increases, Armor Defense buffs, and minor weapon tweaks.
Equipment Rebalance - Weapon Nerf: Includes increased nerfs to weapon Attack to reduce damage output as well as intake.
Equipment Rebalance - Slots only: ONLY modifies the Materia slots on weapons and armor. No stats are touched.


Installation:
Go to game directory, create a folder called "~mods" inside FFVIIRemakeIntegrade\End\Content\Paks and put the pak file there.










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