Final Fantasy VII Remake

File information

Last updated

Original upload

Created by

FudgeX02

Uploaded by

FudgeX02

Virus scan

Safe to use

Tags for this mod

Documentation

Readme

View as plain text

-Requires 3DMigoto to run.

-FF7R must be in DX11 mode for 3DMigoto. Add -dx11 to the Additional Command Line Arguments option on the Epic Launcher.

-Extract the "Beefa" folder and drop the whole folder in ...\FFVIIRemakeIntergrade\End\Binaries\Win64\Mods

-Extract the "Beefa Shader" pak and put that in ...\FFVIIRemakeIntergrade\End\Content\Paks\~mods

If it doesn't run or the mod flickers on/off, change your SkeletalMeshLoadBias from -4 to -16.