
About this mod
options for 1.5 or 2.25x hp and 1.3 or 1.6x stats, party 0.9x or 0.75x stats as well as weapon upgrades 0.5x stats and removing materia slot nodes (no effect and 0 cost)
- Permissions and credits
- Changelogs
bosses == enemies, shouldnt need other mods to change them, mods overwrite eachother and it gets fucky i.e the lv99 mods dont work together but one file with both enabled will work, as they are both in the same uasset, they should effect other stuff in the same uasset too (its a big one that does a lot of stuff)
if anything isnt changed, try putting default on then mod again, if its still the same lemme know so i can change it
i wont change any phase thresholds or body part %s tho, the point is to feel like the same game
extract from zip and put the .pak inside this folder:
xxx\FFVIIRemakeIntergrade\End\Content\Paks\~mods
if you dont have a ~mods folder, make one
options available
enemy hp 1.5x, stats 1.3x
enemy hp 1.5x, stats 1.6x
enemy hp 2.25x, stats 1.3x
enemy hp 2.25x, stats 1.6x (dont, at least on ng normal)
party stats 0.9x
weapon upgrades 0.5x
weapon upgrades no slots
weapon upgrades 0.5x, no slots
options coming soon maybe, taking a break to play stuff
enemy hp 3x, stats 1.3x
party stats 0.75x
my recommended options when all are complete for a challenging but not insane run
enemy hp 1.5x, stats 1.3x
party stats 0.9x
weapon upgrades 0.5x (no slots is my preference)
made using jordanbtucker's data editor