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HateMakingNames

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HateMakingNames

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About this mod

Improves some of the weapon upgrade nodes

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This mod improves some of the weapon upgrade nodes. Some of the unique nodes are nearly useless like for exampl Buff duration.

The formulas for attack and defense in this game heavily favor attack. 1 point of Strength or Magic provides 2 points of Attack or Magic Attack, whereas 1 point of Vitality or Spirit provides 1 point of Defense or Magic Defense. Then on top of that Attack is doubled in the damage formula before Defense is accounted for. Making the offensive stats 4 times as effective as defensive stats. Therefore I also improved all the defensive nodes.


All the changes:
  • DEF: 2x (example: before it was DEF+8 with this mod it will be DEF+16)
  • M.DEF: 2x
  • ATT with high HP: 2x
  • M.ATT with high HP: 2x
  • DEF with high HP: 4x
  • M.DEF with high HP: 4x
  • ATT with low HP: 2x
  • M.ATT with low HP: 2x
  • DEF with low HP: 4x
  • M.DEF with low HP: 4x
  • Buff duration: 2x (10% -> 20% so the buff duration gets multiplied by 1.2 instead of 1.1)
  • Debuff duration: 2x (10% -> 20%)
  • MP regen small: 10% -> 20%
  • MP regen big: 50% -> 70%

the default MP regen rate is 1MP/20sec -> 3mp/min
with 10% buff it was 1MP/(20*(100%-10%))sec -> 1MP/18sec -> 3.33mp/min
new with 20% buff it is 1MP/16sec -> 3.75mp/min
so with the buff it becomes at least noticeable that you regain more mp

the big 50% buff 1MP/10sec -> 6MP/min
new with 70% buff 1MP/6sec -> 10MP/min
here it nearly doubles the mp regeneration, but it's still balanced.You still spend a lot more mp on spells that you get back by regeneration.

This is my first mod (that I uploaded). I hope you enjoy it!


v1.0.1
  • fixed some nodes like gatling gun sub-core I where the 2x def bonus wasn't applied