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Created by

Ion

Uploaded by

SingularityXII

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About this mod

This mod changes the Nail Bat into the critical striking-physical weapon it was destined to be through base-stat and upgrade-tree modifications. It also replaces the hard-to-hit Punisher attack with the more mobile combos other weapons enjoy.

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Changelogs
This mod rebuilds the Upgrade Tree for the Nail Bat from the ground up, along with base stat changes as well. Additionally, the Punisher mode attack has been altered to match the other weapons Cloud uses, as I found the vanilla one to be under powered and hard to use. This mod aims to turn the Nail Bat into a weapon that enhances attacks with Crit-chance and Crit-damage.

Version 1.0b:

All changes below, except the Punisher mode attack has not been removed - instead it has been slightly buffed.

Version 1.0:

Base stats have changed to +69 Attack Power +0 Magic Power +10% Crit-chance

Punisher mode attacks changed to match other weapons - no longer has big-hit wind up

Materia Growth now 1-1-1-1-1-1-1-1-2 (8 Singles, then one combine as the final upgrade)

Upgrade-Tree Changes
Level 1, 8 Sp:
+5 Luck
+10% Crit-chance
+30% Crit-damage
+10 Def low-Hp
+10 Mag-Def low-Hp
Level 2, 10 Sp:
+10 Attack Power
+10 Attack Power
+30% Crit-damage
Materia Slot
Materia Slot
Level 3, 12 Sp:
+12 Attack Power
+10% Crit-chance
+30% Crit-damage
+10% Ability Crit-chance
+5 Luck
Materia Slot
Level 4, 14 Sp:
+10% Crit-chance
+30% Crit-damage
+5% Attack Power
+14 Attack Power
Materia Slot
Materia Slot
Materia Slot
Level 5, 16 Sp:
+10% Crit-chance
+30% Crit-damage
+20 Attack Power
Materia Slot
Materia Slot
Materia Slot