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allendeux

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AllenDeux

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32 comments

  1. HighTechV
    HighTechV
    • supporter
    • 1 kudos
    Is there a way to lessen the fog without making it completely transparent or disabling it?
    1. AllenDeux
      AllenDeux
      • member
      • 1 kudos
      sadly nope, i mean there is no way to remove just distant fog and leave others volumetric effects
    2. ZerwasXIII
      ZerwasXIII
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      • 0 kudos
      I had the same question and played around with the setting a bit.
      r.volumetricfog.gridsizez 2
      reduces the fog quite significantly outdoors. I think it looks good this way. But then you have to change it back to 
      r.volumetricfog.gridsizez 138
      whenever you are indoors. 
  2. Serqonion
    Serqonion
    • supporter
    • 3 kudos
    Why do game developers do this anyway? It always looks like crap. Players want clarity, not fog.
    It makes sense if you're using it to hide long distance, but in recent games it doesn't hide anything. It just makes everything have washed out colors.
    1. Lunavelle
      Lunavelle
      • premium
      • 298 kudos
      Edits like these are a double edged sword, as pointed out by the author. In the submitted image I agree that disabling the fog creates a more pleasing view, but that's not going to be the case in other scenarios. r.volumetricfog.gridsizez is used broadly to make scenes more atmospheric in different form factors. If you disable it its going to have big upswings and how certain scenes are portrayed. For better or worse. This is not a simple toggle like for Chromatic Aberration which really doesn't lends itself at all into the makeup of a level and is completely safe to remove.

      See for yourself in this example.

      ON - https://a.l3n.co/i/YZ9j8e.png
      OFF - https://c.l3n.co/i/YZ98IM.png

      Listen, you do you. I don't really care what people get up to in their games. Just wanted to provide some additional context in case you're  considering using this tweak.
    2. AllenDeux
      AllenDeux
      • member
      • 1 kudos
      exaclty sadly in this game u cannot remove just distant fog and leave volumetric spotlight for example, or volumetric rays sunlight, at least not in this way, but in grand canyon looks awesome without it, better thing it's to use it through console command to enable and disable it when it's needed.
    3. Craigerade
      Craigerade
      • member
      • 3 kudos
      I'll also add that depending on what part of the game you are in the are some low quality lods, especially trees. the fog helps blend them in. I really wish we could disable only outdoor because I can live with the lod, but it does make interiors less atmospheric. It also makes interiors darker because there are no longer light rays.
    4. Rampez
      Rampez
      • member
      • 6 kudos
      its for giving distance depth, which is important, tho in this one it looks terrible because its just a bland filer and not actual distance fog
    5. ZerwasXIII
      ZerwasXIII
      • member
      • 0 kudos
      I mean, "volumetric fog" exists in real life, too. But the distance where it becomes noticeable in reality is a lot larger, like, several kilometers, and it's not as intense. Game environments are quite a bit smaller, but the fog creates the impression that things are much farther away than they actually are, and also obfuscates the fact that things are not rendered at larger distances. It's all part of the trick box that scene creators have to use to give the player the illusion of being in a large and super detailed environment.
  3. qxReaperTTV
    qxReaperTTV
    • member
    • 0 kudos
    whats the command to disable this mod?
    1. Omawnakw
      Omawnakw
      • member
      • 0 kudos
      r.volumetricfog.gridsizez 138
  4. ScorpioKing
    ScorpioKing
    • member
    • 1 kudos
    Breaks Nibel reactor dungeons lightning

    EDIT:
    Sorry that was r.volumetricfog=0
    ON
    
    OFF
    1. Craigerade
      Craigerade
      • member
      • 3 kudos
      Yes r.VolumetricFog=0 disables outdoor distant fog but causes a bug with interior lighting where they are super fogged. r.VolumetricFog.GridSizez=1 disables exterior and interior fog properly. 
    2. LikeBullets
      LikeBullets
      • member
      • 1 kudos
      Thanks
  5. Fawkter
    Fawkter
    • supporter
    • 2 kudos
    So simple - so effective. Thank you!
  6. denny25
    denny25
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    • 0 kudos
    does this mod boost fps . will be cool if you add proofs and some more screenshots . thanks
    1. LogicalFear2002
      LogicalFear2002
      • supporter
      • 0 kudos
      it boosted mine by quite a bit. just try it out and see if it does good for you.
  7. MilkAdobo
    MilkAdobo
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    • 0 kudos
    I haven't reached the canyon story part yet. Is this the only location where the fog is this bad?
    1. AllenDeux
      AllenDeux
      • member
      • 1 kudos
      just it doesnt look right because the scene should be red colored due to red sand bouncing light  but with fog looks blue.
  8. chaos915
    chaos915
    • member
    • 3 kudos
    You could also try:
    [SystemSettings]
    r.fog=0; disables fog
    r.volumetricfog=0; disables volumetric fog

    to disable one or both.
    1. AllenDeux
      AllenDeux
      • member
      • 1 kudos
      r.fog or fogdensity command doesnt work in this game because the game use different way to fog the game, r.volumetricfog will disable it but interior magically will be all fogged 
  9. Razzamatazzdaz
    Razzamatazzdaz
    • supporter
    • 0 kudos
    thanks for this ! has been driving me mad looking for a fix
    1. AllenDeux
      AllenDeux
      • member
      • 1 kudos
      u re welcome!
  10. IronBroadsword
    IronBroadsword
    • supporter
    • 21 kudos
    the game has been flawless for me as far as fps goes but i noticed that removing fog like this actually tanks my fps down to the 20s in VR of all places. no idea why it's just there, it's fine in the open world wandering around. i've removed it for now but it's too bad cause it looked great
    1. AllenDeux
      AllenDeux
      • member
      • 1 kudos
      that's weird, normally u get higher fps and lower vram consumption