About this mod
this is my second release of patch addressing the issues faced by few users fixes all the issue giving the game amazing fps and stable also makes the load time for ssd and hdd lower less stressing on loading maps on different levels
- Permissions and credits
- Donations
copy paste the config file to this location
C:\Users\mazum\Documents\My Games\FINAL FANTASY VII REBIRTH\Saved\Config\WindowsNoEditor
copy paste the patch 2 file in this location
D:\FINAL FANTASY VII REBIRTH\End\Content\Paks
note if you encounter graininess then try changing the ViewDistanceQuality and AAQuality to 2 and it should fix it
Key improvements for storage & CPU/GPU load:
- lowers how many textures are loaded from disk per frame → reduces disk I/O spikes.
- it starts streaming from lower detail mipmaps, so less data read initially.
- uses a dedicated thread for loading assets, smoothing CPU and disk load.
- Streaming Pool Size reduced to save VRAM and limit texture data needing fast access.
- DiskCacheSize smaller to limit SSD writes.
- Low ViewDistanceScale and Mesh LODs reduce the number of assets needing streaming.
- All heavy postprocessing and effects are disabled to reduce CPU/GPU overhead and streaming demand.
- Smooth map loading with less spikes on SSD/HDD.
- Balanced CPU and GPU usage via async loading.
- Stable FPS near 100, low VRAM, low disk load.