About this mod
Most enemies have increased HP and will deal more damage,bosses will use status attacks and are much harder differend drop and steals for some mobs.
- Permissions and credits
To install this mod, drop the file scene.bin into C:\Games\FINAL FANTASY VII\data\lang-en\battle (and KERNEL into C:\Games\FINAL FANTASY VII\data\lang-en\kernel). I don't recommend the hard mode only file because some bosses in the HQ building have too much HP. The optional file will replace a few new magic spells: Water, Bubbles, Wind, Fascination (Loveconfusingheart), 9 new enemy skills, Fat Chocobo instead of Chocomog, a few enemy skill nerfs, potions heal for 200, HP potions for 1000, ethers for 200.
It's not possible to get the Chocobuckle skill because I changed its animation, and the Chocobo won't use it anymore. You have to get it into your save with Black Chocobo editor. Also, it is recommended to put your party in defensive mode for this mod and get some ethers, grenades, and potions before continuing into Wallmarket because the Aps boss is a long fight. You can get ethers from Hell House.
The new update changes a lot of things. Overpowered materia like Magic Plus, Quadra Magic, and such now require insane amounts of AP to get one extra star. Rude in the rocket now has Ragnarok to steal, Elena has a Desert Rose, and enemies and bosses that were too overpowered are toned down, and some are increased. I have given the headhunters at Mideel more HP, speed, and attack power. They are immune to everything except confusion and will do poison attacks plus dual drain. Also, there is a little less experience received, and you can't use Odin to cheat anymore.
I recommend not buying HP Pluses if it's your first time at Cosmo Canyon because you will be overpowered. Ribbon has no confusion and poison protection but has death protection. No ring protects against poison status. Power Ring removed berserk and changed to a 3 attack power increase. The Magic Pots are not dropping Elixirs anymore and give much less AP and EXP, but they're still worth it if you have a lot. Enemy Skill lasershow changed to Sandstorm, Pandora's Box to Chocobuckle, and some enemies and bosses will now do status attacks.
Update 3.7 has 12 new enemy skills: HydroPump, WaterBomb, Darkwind, Deepfreeze, Hypnosis, frogsong, petrifylaser, Deepfreeze2, witchfreeze, nuke, 1 new materia. Soldier has 3 skills: flyingsickle, smokebomb, starfall, plasma, poisoncure2, poisoncure3. 5 new armors: Poke Bangle, Star Bangle, Cog Bangle, Cog Beta Bangle, Star Bracelet. Hundred Gunner, Heligunner, a few bosses, and enemies will now do more status attacks and are much harder. Jenova bosses will also do different status attacks. I removed the manipulate from Pollensalta, so to learn the enemy skill, you need to put it in with Black Chocobo editor. The reason for this is because manipulate is too overpowered, and I wanted the witches to be very strong. im the owner but just incase i give credits to gilllette4000 i forgot my email so i cant acces my other account anymore... to install iro file open with 7th heaven and on the upper right corner import mod and search for youre iro file.