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Mothra

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MothraMods

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About this mod

This is a full sprite overhaul for better shading, depth, colors and continuity for Final Fantasy VI Pixel Remaster.

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MOTHRA'S COMPLETE SPRITE OVERHAUL


NOTICE: This mod was broken by the latest update (1.2) and is under re-construction. Thank you for your patience while I make new additions and tweaks.

This project overhauls the shading, colors, contrast and sometimes shapes of every single sprite in the FF6 Pixel Remaster with the following goals in mind:

  • Adding texture to flat sprites with new, hand-drawn shading
  • Improving the color contrast between highlights and shadows for better depth
  • Balancing faithfulness to concept art or portrait colors as well as the Pixel Remaster’s vision
  • Fixing sprite errors and restoring continuity to asymmetrical costume designs

If this is your first time modding a Pixel Remaster, here is a guide to get you started:
https://steamcommunity.com/sharedfiles/filedetails/?id=2788537097

To install, back up any files you want to preserve and extract the zip file into your game's root install directory (\Steam\steamapps\common\FINAL FANTASY VI PR).

Planned

  • Touch-ups/further improvements
  • Alt costumes for playable characters
  • Asymmetrical sprites for Gogo, Shadow and Kefka during all cutscenes and battle animations


Donate

If you like what I'm doing, want to see more of it, or just feel like being nice, I accept donations!



Final Fantasy IV

If you enjoy this FF6 Sprite Overhaul, you may be interested to know there is one for FF4 as well.


File Reference


If you would like to customize your install, you can reference the file names below and pick & choose which sprites you want to replace.

bc_ff6 (Battle Sprites)

  • p001 - Terra
  • p001_tr - Terra Trance
  • p002 - Locke
  • p003 - Cyan
  • p004 - Shadow
  • p005 - Edward
  • p006 - Sabin
  • p007 - Celes
  • p008 - Strago
  • p009 - Relm
  • p010 - Setzer
  • p011 - Mog
  • p012 - Gau
  • p013 - Gogo
  • p014 - Umaro
  • p015 - Esper
  • p016 - Kappa
  • p017 - Banon
  • p017_c01 - Duncan
  • p018 - Kefka
  • p019 - Ghost
  • p020 - Leo
  • p021 - Biggs/Wedge
  • p021_c01 - Imperial Cadet (green)
  • p023 - King of Doma
  • p025 - Merchant
  • p026 - Gestahl

effects_textures_assets

Contains some battle animation textures that use character sprites

ff6_opera_opera_event_assets_all
Contains some 2D texture assets for the following sprites during the opera

  • Maria
  • Draco
  • Ralse
  • Impresario

mm_ff6_999
Contains a 2D texture asset for Shadow


mo_ff6 (Map Sprites)

  • n001 - Figaro Guards
  • n002 - Male Citizens
  • n003 - Female Citizens
  • n004 - Old Male NPCs
  • n005 - Old Female NPCs
  • n006 - Male Children
  • n007 - Female Children
  • n008 - Bandits
  • n009 - Dancing Girls
  • n014 - Engineer
  • n025 - Gestahl
  • n026 - Chancellor
  • n027_c00 - Elite Imperial Soldier (new sprite)
  • n027_c01 - Wrexsoul
  • n027_c02 - Green Cultist
  • n028 - Unused Female Soldier
  • n029 - Returners
  • n030 - Katarin
  • n031 - Clyde
  • n032 - Siegfried
  • n033 - Sabertooths
  • n034 - Cid
  • n035 - Arvis
  • n036 - Darill
  • n037 - Impresario
  • n038 - Draco
  • n039 - Maria
  • n040 - Gau Opera
  • n041 - Ultros
  • n042_c00 - Typhon
  • n042_c01 - Hidon
  • n043 - Narshe Guard
  • n044_c00 - Vargas
  • n044_c01 - Dadaluma
  • n045 -  Yura
  • n046 - Rachel
  • n048 - Ralse
  • n049_c00 - Interceptor
  • n049_c01 - Attack Dogs
  • n050 - Maduin
  • n051 - Ramuh
  • n052 - Fairy
  • n053 - Wolfmen
  • n054 - Dragons
  • n055 - Esper Elder
  • n056 - Pigeon
  • n057 - Fish
  • n058 - Owzer
  • n059 - Ultima Weapon/Kaiser Dragon
  • n060 - Ifrit
  • n061 - Inferno
  • n062 - Valigarmanda
  • n063 - Odin
  • n064 - Carbuncle
  • n065 - Catoblepas
  • n066 - Shiva
  • n067 - Bismarck
  • n068 - Phantom
  • n069 - Number 24
  • n070 - Unicorn
  • n071 - Celes Captured
  • n075 - Gerad
  • n077 - Rat
  • n078 - Sentries
  • n079 - Field Commander
  • n080 - Gau Flex 1
  • n081 - Gau Flex 2
  • n083 - Turtle
  • n084 - Magitek Soldier
  • p001 - Terra
  • p002 - Locke
  • p003 - Cyan
  • p004 - Shadow
  • p005 - Edward
  • p006 - Sabin
  • p007 - Celes
  • p008 - Strago
  • p009 - Relm
  • p010 - Setzer
  • p011 - Mog
  • p012 - Gau
  • p013 - Gogo
  • p014 - Umaro
  • p015 - Esper
  • p016 - Kappa
  • p017 - Banon
  • p017_c01 - Duncan
  • p018 - Kefka
  • p019 - Ghost
  • p020 - Leo
  • p021 - Biggs/Wedge
  • p021_c01 - Imperial Cadet (green)
  • p025 - Merchant