Final Fantasy VI Pixel Remaster
0 of 0

File information

Last updated

Original upload

Created by

Shiryu

Uploaded by

Shiryu64

Virus scan

Safe to use

Tags for this mod

About this mod

This mod demasters the unique sprites from the Pixel Keeper mod to match the SNES style.

Requirements
Permissions and credits
Changelogs
Donations
! This mod will not work without a custom UnityPlayer.dll !

This mod demasters all the unique sprites created for the Pixel Keeper mod to match the SNES style, with reduced shading (16 colors per sprite) and colors directly from SNES or Record Keeper. The mod is an add-on to metalliguy's SNES mod, as it does not include the sprites that had the same design as SNES.


Instructions:
- Backup all the "bc_ff6", "fa_ff6" and "mo_ff6_p" .bundle files that can be found on "FINAL FANTASY PR\FINAL FANTASY VI_Data\StreamingAssets\aa\StandaloneWindows64".
- Download the UnityPlayer.dll linked in the requirements, extract it and place the .dll in the root folder of the game ("Steam\steamapps\common\FINAL FANTASY VI PR") replacing the original file.
- Install metalliguy's SNES Overworld And Battle Sprites.
- Download this pack, extract and replace the files on the "FINAL FANTASY VI PR" folder.

Visit the Moogle & Mods Discord to get new releases and join the community!
This mod does not include any fonts. To download custom fonts, view the Font Modding Guide and Index by @fugsnarf

Modding Guides and Indexes:
Final Fantasy I Pixel Remaster  • Final Fantasy II Pixel Remaster • Final Fantasy III Pixel Remaster
Final Fantasy IV Pixel Remaster • Final Fantasy V Pixel Remaster • Final Fantasy VI Pixel Remaster

by @fugsnarf