About this mod
fixes the highlighter green color of the grass in the game (all are in world of balance)
- Requirements
- Permissions and credits
There are 2 approaches in fixing the colors of the problematic green grass for this version of the game
Edited tiles and via reshade. The resulting tiles would look different to one another Make sure to just pick one of the options
Tile approach
This approach is a less invasive one that will not restrict the use of green colors in game. rather the files of the tiles of which is not easy to
handle were edited using the darkest green that the game allows it .
simply drag the obb folder to the game root after installing atma or FFVI_explore

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Reshade LUT approach (No longer the prefered method)
A simple LUT approach of blocking the problematic green colors of FFVI . This is actually a bit aggressive as this can
affect other types of greens in game though it only occurs in very few instances
Requires the Latest Reshade to be installed.
Manakaizer's world texture
Balance=https://dl.dropboxusercontent.com/s/azg6sowtu93zs34/WorldTextures_Ark%27s_WorldofBalance.7z
WorldRuin=https://dl.dropboxusercontent.com/s/2xtkdx2qxtkzuz4/WorldTextures_Ark%27s_WorldofRuin.7z
Or Sane World
https://www.dropbox.com/s/33u0047nrmvkkga/SaneWorld.7z?dl=1
How to install
- place the obb folder , reshade-shaders folder on the game root and overwrite
- run the game and activate reshade menu by pressing home or the mapped key you have assigned
- find the effect called FFVILUT and activate it
- FFVILUT is Based of Marty's LUT shader 1.0 for ReShade 3.0