Final Fantasy VI
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faospark

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faospark

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fixes the highlighter green color of the grass in the game (all are in world of balance)

Requirements
Permissions and credits
FFVI Old Ver Grass Fix 

There are 2 approaches in fixing the colors of the problematic green grass for this version of the game 
Edited tiles and via reshade. The resulting tiles would look different to one another Make sure to just pick one of the options

Tile approach 
This approach is a less invasive one that will not restrict the use of green colors in game. rather the  files of the tiles of which is not easy to
handle were edited using the darkest green that the game allows it . 
simply drag the obb folder to the game root after installing atma or FFVI_explore 



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Reshade LUT approach (No longer the prefered method)

A simple LUT approach of blocking the problematic green colors of FFVI . This is actually a bit aggressive as this can
affect other types of greens in game though it only occurs in very few instances 
Requires the Latest Reshade to be installed. 

Manakaizer's world texture 
Balance=https://dl.dropboxusercontent.com/s/azg6sowtu93zs34/WorldTextures_Ark%27s_WorldofBalance.7z
WorldRuin=https://dl.dropboxusercontent.com/s/2xtkdx2qxtkzuz4/WorldTextures_Ark%27s_WorldofRuin.7z
Or Sane World 
https://www.dropbox.com/s/33u0047nrmvkkga/SaneWorld.7z?dl=1
How to install 
- place the obb folder , reshade-shaders folder on the game root and overwrite 
- run the game and activate reshade menu by pressing home or the mapped key you have assigned 
- find the effect called FFVILUT and activate it
- FFVILUT is Based of Marty's LUT shader 1.0 for ReShade 3.0



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