Changes the sprites for normal enemies that are palette-swaps of summons, allowing all summons to have unique sprites.
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Have you ever thought it was strange that Titan and Catoblepas, who are summons, both get palette swapped and used as regular enemies later in the game? This mod changes that, replacing those palette-swapped summonswith new palette swaps of other enemies instead.
INSTRUCTIONS:
Copy the files inside the "NoPaletteSwappedSummons" folder into the "resources" folder in your FFV install folder.
(By default, this should be something like "C:/Program Files/Steam/steamapps/common/FINAL FANTASY V/resources".)
Replace the files with the same names that are already there. (Be sure to make a backup of those files first just in case.)
IMPORTANT NOTE
This mod is ONLY for the 2015 Steam version of Final Fantasy V. This is NOT compatible with the 2021 "Pixel Remaster" version, or any other version of the game.