About this mod
This mod replaces the SNES tilesets of the Sylph Cave and Feymarch interiors with more cohesive looking ones.
- Requirements
- Permissions and credits
- Changelogs
- Donations
Moon Tileset: https://www.nexusmods.com/finalfantasy4pixelremaster/mods/21
Underworld Tileset: https://www.nexusmods.com/finalfantasy4pixelremaster/mods/40
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! This mod will not work without a custom UnityPlayer.dll !
This mod replaces the SNES tilesets of the Sylph Cave and Feymarch interiors with more cohesive looking ones.
Instructions:
- Backup the following files that can be found on "FINAL FANTASY IV PR\FINAL FANTASY IV_Data\StreamingAssets\aa\StandaloneWindows64":
"map_20160_assets_all_9e8130684b1fbdeaa669176079d4c4fa.bundle"
"map_20161_assets_all_f081b49ac4176b67ed905f5e8ffdaeb7.bundle"
"map_30181_assets_all_d87cafc1b8568886b1a4199a33f8a078.bundle"
"map_30191_assets_all_dd069f42efdf7d758f899aa2276449c1.bundle"
- Download the UnityPlayer.dll linked in the requirements, extract it and place the .dll in the root folder of the game ("Steam\steamapps\common\FINAL FANTASY IV PR") replacing the original file.
- Download, extract and replace the files on the "FINAL FANTASY IV PR" folder.
Visit the Moogle & Mods Discord to get new releases and join the community!
This mod does not include any fonts. To download custom fonts, view the Font Modding Guide and Index by @fugsnarf
Modding Guides and Indexes:
Final Fantasy I Pixel Remaster • Final Fantasy II Pixel Remaster • Final Fantasy III Pixel Remaster
Final Fantasy IV Pixel Remaster • Final Fantasy V Pixel Remaster • Final Fantasy VI Pixel Remaster
by @fugsnarf